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package loop
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import "time"
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// Rule — a proactive rule. Rules are CODE, not a DSL config — until ~30 rules
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// and you feel the pain (per spec). A Rule has a name (ids it in nudges.outcome
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// for the feedback loop), a Severity, a pure Predicate, and a cooldown.
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//
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// The Predicate answers "should this rule want to fire given the State?" —
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// only the check against the snapshot. It is pure, no I/O. The GATE answers
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// "are we allowed to fire it right now?" (quiet hours, cooldown, etc) —
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// applied by the loop, never per-rule.
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//
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// Cooldown is the BASE duration between same-rule nudges. The feedback
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// auto-tuner scales it over time (mostly ignored → lengthen; acted → leave).
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// Bounds belong at the daemon-config level; here we just carry the base.
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type Rule struct {
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Name string
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Severity Severity
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Cooldown // base cooldown + bounded-duration envelope for the auto-tuner
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Predicate func(State) bool
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// InertWhenNoData — most rules should be silent when their substrate key is
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// missing (since(key)==null → don't fire). If the predicate already encodes
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// that check itself, leave this empty. Otherwise set to the key(s) the rule
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// needs and the gate will skip the rule when any are missing.
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InertWhenNoData []string
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}
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// Cooldown — tunable bounded by the envelope so a weird week (auto-tuned) can't
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// mutate maven silent or stalker. Base is what the rule ships with; Min/Max
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// bound the feedback-driven adjustments persisted as `facts (source=feedback)`.
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type Cooldown struct {
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Base time.Duration
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Min time.Duration
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Max time.Duration
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}
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// Canonical care/ops rules — NOT a config DSL. Code, so the predicate is
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// inspectable and unit-tested. Daemon wires these up; the loop just iterates.
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// WaterRule — sev1 care: if it's been ≥3h since a `water` fact, fire.
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// Inert when no water fact exists at all (shuts up when uncertain).
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func WaterRule() Rule {
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return Rule{
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Name: "water",
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Severity: Sev1,
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Cooldown: Cooldown{Base: 30 * time.Minute, Min: 15 * time.Minute, Max: 6 * time.Hour},
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InertWhenNoData: []string{"water"},
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Predicate: func(s State) bool {
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d, ok := s.Since("water")
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if !ok {
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return false // no data → shut up
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}
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return d >= 3*time.Hour
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},
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}
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}
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// MealRule — sev1 care: if ≥6h since an `meal` fact, fire. Inert without data.
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func MealRule() Rule {
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return Rule{
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Name: "meal",
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Severity: Sev1,
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Cooldown: Cooldown{Base: 60 * time.Minute, Min: 30 * time.Minute, Max: 8 * time.Hour},
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InertWhenNoData: []string{"meal"},
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Predicate: func(s State) bool {
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d, ok := s.Since("meal")
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if !ok {
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return false
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}
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return d >= 6 * time.Hour
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},
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}
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}
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// BreakRule — sev2 care: ≥90min of continuous desk activity without a break.
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// Reads both `desk_active` (fresh input ⇒ at desk) and `break` (last taken).
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// Inert unless both exist — can't claim continuous activity without both anchors.
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func BreakRule() Rule {
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return Rule{
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Name: "break",
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Severity: Sev2,
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Cooldown: Cooldown{Base: 45 * time.Minute, Min: 20 * time.Minute, Max: 4 * time.Hour},
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InertWhenNoData: []string{"desk_active", "break"},
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Predicate: func(s State) bool {
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dDesk, ok1 := s.Since("desk_active")
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dBreak, ok2 := s.Since("break")
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if !ok1 || !ok2 {
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return false // shut up until we have both anchors
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}
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// at desk (fresh input within 2min) AND no break for ≥90min.
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return dDesk <= 2*time.Minute && dBreak >= 90*time.Minute
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},
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}
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}
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// ServiceDownRule — sev4 ops hard: the `service_down` aggregate fact reads
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// "down". Source must be poll:uptimekuma — kuma is the source of truth for
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// service up/down (mavpoll writes this key). The predicate is provenance-scoped:
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// a compromised poller writing under a different source can't forge the trigger.
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func ServiceDownRule() Rule {
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return Rule{
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Name: "service_down",
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Severity: Sev4,
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Cooldown: Cooldown{Base: 15 * time.Minute, Min: 5 * time.Minute, Max: 1 * time.Hour},
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InertWhenNoData: []string{"service_down"},
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Predicate: func(s State) bool {
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f, ok := s.Fact("service_down")
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if !ok || f.Ts.IsZero() {
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return false
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}
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// value is json `"down"`; trivial check keyed off source provenance.
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return f.Source == "poll:uptimekuma" && f.Value == `"down"`
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},
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}
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}
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// NetdataCriticalRule — sev3 ops soft: netdata has a CRITICAL alarm active
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// (disk/mem/cert/temp). The `netdata_alarm` aggregate fact (mavpoll, source
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// poll:netdata) reads "critical". Sev3 not sev4: netdata resource alarms are
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// "look soon", not "wake me" — a full disk matters, but kuma's service_down is
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// the hard page. Provenance-scoped to poll:netdata.
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func NetdataCriticalRule() Rule {
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return Rule{
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Name: "netdata_critical",
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Severity: Sev3,
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Cooldown: Cooldown{Base: 20 * time.Minute, Min: 10 * time.Minute, Max: 2 * time.Hour},
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InertWhenNoData: []string{"netdata_alarm"},
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Predicate: func(s State) bool {
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f, ok := s.Fact("netdata_alarm")
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if !ok || f.Ts.IsZero() {
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return false
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}
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return f.Source == "poll:netdata" && f.Value == `"critical"`
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},
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}
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}
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// DefaultRules — the canonical set the daemon wires. Add more as code, not config.
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// Order here is NOT load-bearing — the loop picks max severity, ties broken by
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// (severity desc, name asc) for deterministic output.
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func DefaultRules() []Rule {
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return []Rule{
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WaterRule(),
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MealRule(),
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BreakRule(),
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ServiceDownRule(),
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NetdataCriticalRule(),
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}
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}
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