Say out loud when she gives up instead of dropping the request
An unclear answer used to end the request on the spot. Now she re-asks the same question while attempts remain, and when they run out she says "Прости, я не поняла. Скажи, пожалуйста, по-другому." — silence would leave him thinking it was handled. Same reply when the missing slot has no question to ask, and as a floor in finishClarified so an empty reply can never ship. Tests: three questions allowed, the fourth gives up out loud, the cap is configurable, and a restated time is the one that lands. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01CGeSZxh1DCtRxmFVSYVGvJ
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+44
-17
@@ -40,9 +40,10 @@ var clarifyQuestions = map[dialogue.Slot]string{
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dialogue.SlotFn: "Что сделать?",
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}
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// clarifyDropped — she asked once, the answer still did not fill the gap, so
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// the request is gone. Said plainly, once, with no second question.
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const clarifyDropped = "Не разобрала — скажи целиком, пожалуйста."
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// clarifyGaveUp — she is out of questions and still does not have the slot. She
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// says so out loud: dropping the request in silence would leave him thinking it
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// landed. Feminine self-reference ("поняла"), as everywhere.
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const clarifyGaveUp = "Прости, я не поняла. Скажи, пожалуйста, по-другому."
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// missingFor returns the slots a decision still needs, most important first.
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// Empty ⇒ there is nothing identifiable to ask about.
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@@ -79,13 +80,14 @@ func (h *reactiveHandler) askClarify(dec router.Decision) (string, bool) {
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return "", false
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}
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h.clarifyStore.Put(voiceDialogueID, &dialogue.PendingQuestion{
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Intent: dialogue.Intent(dec.Intent),
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Slots: toDialogueSlots(dec.Slots),
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Missing: []dialogue.Slot{slot},
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Utterance: dec.Utterance,
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Asked: h.now(),
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TTL: clarifyTTL,
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Attempts: 1, // asked once; MaxAttempts is 1, so there is no second ask
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Intent: dialogue.Intent(dec.Intent),
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Slots: toDialogueSlots(dec.Slots),
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Missing: []dialogue.Slot{slot},
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Utterance: dec.Utterance,
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Asked: h.now(),
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TTL: clarifyTTL,
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Attempts: 1, // this ask
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MaxAttempts: h.clarifyMaxAttempts,
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})
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log.Printf("voice: clarify — asked about %s for intent=%s", slot, dec.Intent)
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return question, true
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@@ -97,8 +99,9 @@ func (h *reactiveHandler) askClarify(dec router.Decision) (string, bool) {
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// resolveConfirm and checked in the same place.
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//
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// The answer is parsed with the same extractor the router uses, for the intent
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// she parked — no second parser. If it still does not fill the gap the request
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// is dropped: she does not ask again.
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// she parked — no second parser. If it still does not fill the gap she asks
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// again, up to MaxAttempts; after that she says out loud that she did not
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// understand. She never drops the request in silence.
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func (h *reactiveHandler) resolveClarifyAnswer(ctx context.Context, text string) (string, bool) {
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if h.clarifyStore == nil {
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return "", false
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@@ -107,17 +110,14 @@ func (h *reactiveHandler) resolveClarifyAnswer(ctx context.Context, text string)
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if q == nil {
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return "", false
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}
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// One shot either way: the question is consumed whether or not the answer
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// works, so a failed answer can't leave the question armed.
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h.clarifyStore.Delete(voiceDialogueID)
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intent := router.Intent(q.Intent)
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answer := h.extractor.Extract(ctx, intent, text, h.now())
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merged := q.Answer(text, toDialogueSlots(answer))
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if len(dialogue.StillMissing(q.Missing, merged)) > 0 {
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log.Printf("voice: clarify — answer %q did not fill %v, dropping", text, q.Missing)
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return clarifyDropped, true
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return h.reaskOrGiveUp(q, merged, text), true
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}
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h.clarifyStore.Delete(voiceDialogueID)
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// Rebuild the decision as if it had routed cleanly, then run it down the
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// normal path. Clarify is deliberately false and the intent is unchanged:
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@@ -133,6 +133,29 @@ func (h *reactiveHandler) resolveClarifyAnswer(ctx context.Context, text string)
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return h.finishClarified(ctx, dec), true
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}
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// reaskOrGiveUp handles an answer that left the gap open: ask the same question
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// again while she has attempts left, otherwise say she did not understand and
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// let the request go. Never returns "" — a mute give-up reads as "done".
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func (h *reactiveHandler) reaskOrGiveUp(q *dialogue.PendingQuestion, merged dialogue.Slots, text string) string {
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question := ""
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if len(q.Missing) > 0 {
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question = clarifyQuestions[q.Missing[0]]
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}
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if question == "" || !q.CanAsk() {
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h.clarifyStore.Delete(voiceDialogueID)
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log.Printf("voice: clarify — gave up on %v after %d question(s), answer was %q", q.Missing, q.Attempts, text)
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return clarifyGaveUp
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}
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// Re-park with whatever the answer DID give, the clock restarted and one
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// more question spent.
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q.Slots = merged
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q.Attempts++
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q.Asked = h.now()
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h.clarifyStore.Put(voiceDialogueID, q)
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log.Printf("voice: clarify — answer %q did not fill %v, asking again (attempt %d)", text, q.Missing, q.Attempts)
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return question
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}
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// finishClarified runs a completed decision through the same steps a freshly
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// routed one takes: remember the turn, act, then phrase.
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func (h *reactiveHandler) finishClarified(ctx context.Context, dec router.Decision) string {
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@@ -146,6 +169,10 @@ func (h *reactiveHandler) finishClarified(ctx context.Context, dec router.Decisi
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if reply == "" {
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reply = h.replier.Reply(dec)
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}
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if reply == "" {
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// Belt: an empty reply here would be a silent drop.
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reply = clarifyGaveUp
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}
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return reply
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}
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