MemoryStore.Search decodes and unmarshals every row before keeping topK #195

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claude merged 3 commits from task/643-memorystore-search-decodes-and-unmarshal into master 2026-08-07 00:09:51 +02:00
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package store
import (
"context"
"fmt"
"math"
"math/rand"
"path/filepath"
"testing"
)
// benchDim is the resident embedder's width (multilingual-e5-small, 384), so
// the per-row decode cost the benchmark measures is the real one.
const benchDim = 384
// seedMemVectors fills a fresh store with n L2-normalized rows carrying a meta
// blob the size recall actually stores — the note text plus its type — because
// the cost this benchmark exists to measure is unmarshalling that blob for
// every row when only topK survivors need it.
func seedMemVectors(tb testing.TB, n int) *MemoryStore {
tb.Helper()
path := filepath.Join(tb.TempDir(), "mem_bench.db")
st, err := Open(context.Background(), path)
if err != nil {
tb.Fatalf("Open: %v", err)
}
tb.Cleanup(func() { _ = st.Close() })
m := st.VectorMemory()
rng := rand.New(rand.NewSource(1))
ctx := context.Background()
for i := 0; i < n; i++ {
if err := m.Insert(ctx, fmt.Sprintf("note:%d", i), randUnitVec(rng, benchDim), map[string]string{
"type": "note",
"text": fmt.Sprintf("заметка номер %d о том, что надо не забыть сделать на неделе", i),
}); err != nil {
tb.Fatalf("Insert %d: %v", i, err)
}
}
return m
}
func randUnitVec(rng *rand.Rand, dim int) []float32 {
v := make([]float32, dim)
var norm float64
for i := range v {
f := rng.NormFloat64()
v[i] = float32(f)
norm += f * f
}
norm = math.Sqrt(norm)
for i := range v {
v[i] = float32(float64(v[i]) / norm)
}
return v
}
// BenchmarkMemoryStoreSearch measures one recall query against a store of n
// rows. Row counts bracket the documented scale: 1000 is a plausible today,
// 10000 is the "thousands, not millions" ceiling the type doc claims a full
// scan is fine at.
func BenchmarkMemoryStoreSearch(b *testing.B) {
for _, n := range []int{1000, 10000} {
b.Run(fmt.Sprintf("rows=%d", n), func(b *testing.B) {
m := seedMemVectors(b, n)
q := randUnitVec(rand.New(rand.NewSource(2)), benchDim)
ctx := context.Background()
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
if _, err := m.Search(ctx, q, 10); err != nil {
b.Fatal(err)
}
}
})
}
}