mavwaked has no wake word, only an energy VAD — add silero-vad and a keyword gate #219
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package main
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// The wake word, "Мэйвен" (V-487 stage two).
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//
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// Silero answers "is this frame speech". It does not answer "was this said to
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// her", and until this file existed nothing did: every utterance near the
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// microphone became a turn. What made that safe rather than expensive was
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// SurfaceVoice capping acts at L0, and L0 does not cap reading, so the room
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// could still hear his facts read back.
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//
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// This file owns the 80ms cadence and the three rings of state between the
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// models. wakefeatures.go owns the tensors.
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//
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// Nil is a working value, and it is the CLOSED gate rather than the open one.
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// Feed on a nil receiver reports no keyword; session.go asks separately
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// whether a gate exists at all. That split is deliberate: a nil that answers
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// "yes, keyword" reads as a working wake word in every log line it produces.
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import (
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"log"
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"sync"
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)
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// defaultWakeThreshold — score above which the keyword was said. Picked from
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// the false-accept rate on held-out Russian speech, not from accuracy: a miss
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// costs him a repeat, a false accept costs a turn nobody asked for. See
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// docs/evals for the wakes-per-hour this buys.
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const defaultWakeThreshold = 0.99
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// wakeWord is the streaming state around wakeModels. It is fed the same
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// capture frames the VAD sees and answers whether the keyword has just been
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// spoken.
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type wakeWord struct {
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mu sync.Mutex
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m *wakeModels
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threshold float64
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// pending holds captured samples not yet part of a full 80ms chunk, and
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// history holds the melContext samples before them.
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pending []float32
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history []float32
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// mels is the newest embedFrames mel frames, oldest first.
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mels [][melBins]float32
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// embeds is the newest headWindow embeddings, oldest first.
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embeds [][embedDim]float32
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last float64 // most recent score, held between chunks
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}
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// newWakeWord loads the models and wraps them in the streaming gate.
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func newWakeWord(melPath, embedPath, headPath, libPath string, threshold float64) (*wakeWord, error) {
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m, err := newWakeModels(melPath, embedPath, headPath, libPath)
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if err != nil {
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return nil, err
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}
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if threshold <= 0 {
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threshold = defaultWakeThreshold
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}
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return &wakeWord{m: m, threshold: threshold}, nil
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}
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// Close releases the models.
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func (w *wakeWord) Close() {
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if w == nil {
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return
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}
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w.mu.Lock()
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defer w.mu.Unlock()
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w.m.Close()
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w.m = nil
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}
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// Feed takes one capture frame and reports whether the keyword was heard on
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// it. A nil wakeWord hears nothing.
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func (w *wakeWord) Feed(frame []int16) bool {
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if w == nil {
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return false
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}
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w.mu.Lock()
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defer w.mu.Unlock()
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for _, v := range frame {
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w.pending = append(w.pending, float32(v)/32768.0)
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}
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fired := false
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for len(w.pending) >= chunkSamples {
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chunk := w.pending[:chunkSamples]
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if w.step(chunk) {
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fired = true
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}
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w.history = append(w.history[:0], tailFloat32(append(w.history, chunk...), melContext)...)
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// Slide the remainder to the front rather than reslicing. This runs
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// every 80ms for as long as the daemon lives.
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w.pending = append(w.pending[:0], w.pending[chunkSamples:]...)
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}
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return fired
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}
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// Reset drops the streaming state, so a fresh utterance is not judged on audio
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// from before it. Called after every dispatch and after barge-in, for the same
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// reason silero is: echo-era history must not score the next sentence, and her
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// own voice saying the keyword must not wake her.
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func (w *wakeWord) Reset() {
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if w == nil {
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return
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}
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w.mu.Lock()
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defer w.mu.Unlock()
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w.pending, w.history = w.pending[:0], w.history[:0]
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w.mels, w.embeds = nil, nil
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w.last = 0
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}
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// Score returns the most recent score, for the operator to read out of the
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// journal when picking a threshold for his room.
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func (w *wakeWord) Score() float64 {
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if w == nil {
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return 0
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}
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w.mu.Lock()
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defer w.mu.Unlock()
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return w.last
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}
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// step runs one 80ms chunk through all three models. It returns true when the
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// score crosses the threshold on this chunk.
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func (w *wakeWord) step(chunk []float32) bool {
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buf := make([]float32, 0, melContext+len(chunk))
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if pad := melContext - len(w.history); pad > 0 {
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buf = append(buf, make([]float32, pad)...)
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}
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buf = append(buf, tailFloat32(w.history, melContext)...)
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buf = append(buf, chunk...)
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frames, err := w.m.melFrames(buf)
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if err != nil {
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// A failed inference must not silence the microphone. Hold the last
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// score and let the next chunk try again.
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log.Printf("mavwaked: wake word: mel: %v", err)
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return false
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}
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w.mels = tailMel(append(w.mels, frames...), embedFrames)
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if len(w.mels) < embedFrames {
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return false
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}
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e, err := w.m.embedding(w.mels)
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if err != nil {
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log.Printf("mavwaked: wake word: embedding: %v", err)
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return false
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}
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w.embeds = tailEmbed(append(w.embeds, e), headWindow)
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if len(w.embeds) < headWindow {
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return false
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}
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score, err := w.m.score(w.embeds)
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if err != nil {
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log.Printf("mavwaked: wake word: head: %v", err)
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return false
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}
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// Report the crossing, not the state. A keyword held above the threshold
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// for a second is one wake, and firing on every chunk of it would make the
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// gate look open when it is merely slow to fall.
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crossed := score >= w.threshold && w.last < w.threshold
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w.last = score
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return crossed
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}
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// The three rings. Each keeps the newest n entries and nothing older.
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func tailFloat32(s []float32, n int) []float32 {
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if len(s) <= n {
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return s
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}
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return s[len(s)-n:]
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}
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func tailMel(s [][melBins]float32, n int) [][melBins]float32 {
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if len(s) <= n {
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return s
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}
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return append(s[:0], s[len(s)-n:]...)
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}
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func tailEmbed(s [][embedDim]float32, n int) [][embedDim]float32 {
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if len(s) <= n {
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return s
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}
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return append(s[:0], s[len(s)-n:]...)
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}
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