Version, authenticate and fully trace ecosystem calls #84

Merged
claude merged 135 commits from overnight/eco-versioned-traces into master 2026-08-01 14:50:26 +02:00
4 changed files with 293 additions and 14 deletions
Showing only changes of commit d3fcc1dfdb - Show all commits
+15 -4
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@@ -14,9 +14,12 @@
//
// While a reply is playing the capture side is muted (half-duplex): without
// it, Maven's own voice comes back in through the mic and she answers
// herself. -barge-in punches one hole in that gate — sustained energy well
// above the speaker's leak level cuts playback so he can talk over her. It is
// off by default because the threshold is room-specific; see playback.go.
// herself. -barge-in punches one hole in that gate — sustained energy above
// -barge-in-rms cuts playback so he can talk over her. It is off by default
// because the threshold is room-specific; see playback.go. The threshold is a
// raw frame RMS and has no reference to what the speaker actually leaks, so
// the daemon logs the mean energy of the frames it suppressed while speaking.
// Set -barge-in-rms from those numbers rather than by guessing.
//
// usage:
// mavwaked # default ALSA device, 127.0.0.1:9100
@@ -130,7 +133,15 @@ func run(args []string) error {
var barge bargeInConfig
if *bargeIn {
barge = bargeInConfig{RMS: float64(*bargeRMS) / 10000.0, Frames: *bargeFrames}
log.Printf("mavwaked: barge-in on (rms %.4f x %d frames)", barge.RMS, barge.Frames)
if barge.Enabled() {
log.Printf("mavwaked: barge-in on (rms %.4f x %d frames)", barge.RMS, barge.Frames)
} else {
// The log used to say "barge-in on (rms 0.0000 x 5)" here and then
// nothing happened, because Enabled needs a positive threshold.
log.Printf("mavwaked: -barge-in was passed but rms %.4f x %d frames disables it; "+
"both must be above zero, so barge-in is OFF",
barge.RMS, barge.Frames)
}
}
sess := newSession(vad, newAplayPlayer(), &voiceSender{vc: vc}, *lang, barge)
+15 -2
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@@ -33,6 +33,11 @@ import (
"github.com/kami/maven/internal/audio"
)
// playbackMargin is the slack over the reply's own duration before a stuck
// aplay is killed. Enough for ALSA to open the device and drain its buffer,
// short enough that a busy device does not cost her a turn.
const playbackMargin = 2 * time.Second
// player plays one reply at a time and can be cut off mid-utterance.
type player interface {
// Play starts playback of a, replacing anything already playing, and
@@ -87,6 +92,13 @@ func (p *aplayPlayer) Play(a audio.Audio) {
p.playing = true
p.mu.Unlock()
// Bound the mute window by the reply itself. Playing() gates all capture
// now, so a wedged aplay does not merely go silent, it makes her deaf for
// as long as the flag is set. The old ceiling was a flat 30s inherited
// from the fire-and-forget version, where it only bounded a leaked
// goroutine. A reply cannot legitimately take longer than it lasts.
limit := time.Duration(a.Duration()*float64(time.Second)) + playbackMargin
go func() {
if _, err := stdin.Write(a.Bytes); err != nil {
// Broken pipe is the expected outcome of Stop().
@@ -101,8 +113,9 @@ func (p *aplayPlayer) Play(a audio.Audio) {
if err != nil {
log.Printf("mavwaked: aplay: %v", err)
}
case <-time.After(30 * time.Second):
log.Printf("mavwaked: aplay timeout, killing")
case <-time.After(limit):
log.Printf("mavwaked: aplay did not finish %.1fs of audio within %s, killing (capture was muted the whole time)",
a.Duration(), limit)
if pr := cmd.Process; pr != nil {
_ = pr.Kill()
}
+118 -8
View File
@@ -7,6 +7,7 @@ package main
import (
"context"
"log"
"time"
"github.com/kami/maven/internal/audio"
)
@@ -42,6 +43,20 @@ type session struct {
lang string
barge bargeInConfig
// now is the clock, swapped in tests. The round-trip backlog is measured
// in wall time, because that is the only thing that says how much room
// went into the pipe while the daemon was thinking.
now func() time.Time
// discard is how many buffered frames still have to be thrown away
// before capture means anything again. See dispatch.
discard int
// recent holds the last few frames seen during playback, so the ones
// that proved he was interrupting can be replayed into the VAD after the
// barge-in reset instead of being clipped off the front of his sentence.
recent [][]byte
// loudFrames counts consecutive over-threshold frames seen while she is
// speaking. Reset whenever a frame falls back under the threshold, and
// whenever playback ends.
@@ -49,14 +64,28 @@ type session struct {
// counters, read by tests and logged on the way out.
suppressed int // frames dropped because she was speaking
dropped int // frames dropped as round-trip backlog
bargeIns int // times playback was cut because he spoke over her
sent int // utterances shipped to the daemon
// loudSum and loudSeen accumulate the energy of suppressed frames, so
// the operator can read what the room actually measures and set
// -barge-in-rms from data instead of guessing.
loudSum float64
loudSeen int
}
func newSession(vad *VAD, p player, s utteranceSender, lang string, barge bargeInConfig) *session {
return &session{vad: vad, player: p, sender: s, lang: lang, barge: barge}
return &session{vad: vad, player: p, sender: s, lang: lang, barge: barge, now: time.Now}
}
// frameDuration is the wall time one captured frame represents.
const frameDuration = defaultFrameMs * time.Millisecond
// suppressLogEvery — how many suppressed frames between energy reports. 200
// frames is six seconds of her talking, so this is roughly one line per reply.
const suppressLogEvery = 200
// feed processes one 30ms PCM frame.
//
// While the player is running the capture side is muted: the VAD is not fed
@@ -65,26 +94,52 @@ func newSession(vad *VAD, p player, s utteranceSender, lang string, barge bargeI
// energy well above the speaker's leak level cuts playback, and capture
// resumes on the very next frame with a clean VAD.
func (s *session) feed(ctx context.Context, frame []byte) error {
// Backlog first, before anything looks at this frame. These are frames
// the microphone captured while the round-trip blocked; they arrive in a
// burst at pipe speed and they are not a command, not an answer and not
// an interruption.
if s.discard > 0 {
s.discard--
s.dropped++
return nil
}
if s.player.Playing() {
s.suppressed++
rms := frameRMS(PCMToI16(frame))
s.loudSum += rms
s.loudSeen++
if s.loudSeen >= suppressLogEvery {
// The doc comment asks for energy "well above the speaker's leak
// level" and never says what that is. This is what it is.
log.Printf("mavwaked: suppressed %d frames while speaking, mean rms %.4f (barge-in threshold %.4f)",
s.loudSeen, s.loudSum/float64(s.loudSeen), s.barge.RMS)
s.loudSum, s.loudSeen = 0, 0
}
if !s.barge.Enabled() {
return nil
}
if frameRMS(PCMToI16(frame)) < s.barge.RMS {
if rms < s.barge.RMS {
s.loudFrames = 0
s.recent = s.recent[:0]
return nil
}
s.loudFrames++
s.keepRecent(frame)
if s.loudFrames < s.barge.Frames {
return nil
}
// He is talking over her. Cut her off, drop the VAD state that
// accumulated from the echo, and start listening for real.
// accumulated from the echo, and start listening for real — starting
// with the frames that proved he was talking. Those used to be
// thrown away, which clipped the first 150ms off his interruption,
// and on a short one that is the whole first word.
s.player.Stop()
s.bargeIns++
s.loudFrames = 0
s.vad.Reset()
log.Printf("mavwaked: barge-in — stopped playback")
s.replayRecent()
return nil
}
@@ -102,22 +157,77 @@ func (s *session) feed(ctx context.Context, frame []byte) error {
return s.dispatch(ctx, utt)
}
// keepRecent stores a copy of one barge-in trigger frame, keeping at most
// barge.Frames of them.
func (s *session) keepRecent(frame []byte) {
if len(s.recent) >= s.barge.Frames {
copy(s.recent, s.recent[1:])
s.recent = s.recent[:len(s.recent)-1]
}
s.recent = append(s.recent, append([]byte(nil), frame...))
}
// replayRecent feeds the trigger frames back into the freshly reset VAD, so
// his interruption starts where he started it.
//
// Feed cannot complete an utterance here: closing one needs silenceMs of
// trailing quiet and these frames are all above the barge-in threshold, which
// is far above the VAD floor. Any utterance it did return would be a fragment
// of a sentence he is still speaking, so it is not dispatched.
func (s *session) replayRecent() {
for _, f := range s.recent {
s.vad.Feed(PCMToI16(f))
}
s.recent = s.recent[:0]
}
// dispatch ships a complete utterance and plays whatever comes back.
//
// Every return path here has to deal with the backlog. Nothing reads the
// microphone while Send is in flight, so the audio piles up in arecord's pipe
// and the kernel buffer, and it arrives in a burst the moment this returns. A
// round-trip is p50 2.7s through the LLM router, which is around 90 frames of
// room, of him finishing his sentence, of the television.
//
// This used to reset the VAD on the reply path only, and for the wrong reason:
// the comment said the VAD had been accumulating during the round-trip, when
// in fact its state is exactly what Feed left it as. The two paths that had no
// reset are the ones that mattered, because neither of them starts playback
// and so neither is covered by the half-duplex gate. A text-only turn fed the
// whole backlog straight into the VAD, and a Send error did the same on every
// failed turn, so a dead socket drove a retry loop off nothing but backlog.
func (s *session) dispatch(ctx context.Context, utt audio.Audio) error {
log.Printf("mavwaked: utterance complete (%.2fs, %d bytes), sending...", utt.Duration(), len(utt.Bytes))
start := s.now()
reply, err := s.sender.Send(ctx, utt, s.lang)
s.sent++
defer s.dropBacklog(start)
if err != nil {
return err
}
// Count what was shipped, not what was attempted. This used to run
// before the error check, so failed round-trips counted as sent.
s.sent++
if len(reply.Bytes) == 0 {
log.Printf("mavwaked: empty reply audio (text only)")
return nil
}
// The VAD has been accumulating from the buffered mic stream while the
// round-trip blocked. None of it is a command — reset before the
// speaker opens, so the first post-reply frame starts clean.
s.vad.Reset()
s.player.Play(reply)
return nil
}
// dropBacklog resets the VAD and arranges for the frames captured during the
// round-trip to be thrown away as they arrive.
//
// Discarding them is also what keeps barge-in honest. The Frames guard is
// documented as "long enough that a door or a cough does not cut her off",
// which assumes the frames are real time. Draining a backlog delivers five
// frames in microseconds, so without this she could be cut off by audio
// recorded before she started speaking.
func (s *session) dropBacklog(start time.Time) {
s.vad.Reset()
s.loudFrames = 0
s.recent = s.recent[:0]
if elapsed := s.now().Sub(start); elapsed > 0 {
s.discard = int(elapsed / frameDuration)
}
}
+145
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@@ -5,6 +5,7 @@ import (
"errors"
"math"
"testing"
"time"
"github.com/kami/maven/internal/audio"
)
@@ -280,3 +281,147 @@ func TestBargeInConfigEnabled(t *testing.T) {
}
}
}
// slowSender models the real thing: a round-trip takes wall-clock time, and
// the microphone keeps recording into a pipe nobody is reading.
type slowSender struct {
fakeSender
clock *time.Time
took time.Duration
}
func (s *slowSender) Send(ctx context.Context, utt audio.Audio, lang string) (audio.Audio, error) {
*s.clock = s.clock.Add(s.took)
return s.fakeSender.Send(ctx, utt, lang)
}
// newSlowSession wires a session whose round-trip takes took of wall time.
func newSlowSession(barge bargeInConfig, reply audio.Audio, err error, took time.Duration) (*session, *fakePlayer, *slowSender) {
now := time.Unix(0, 0)
p := &fakePlayer{}
snd := &slowSender{fakeSender: fakeSender{reply: reply, err: err}, clock: &now, took: took}
sess := newSession(NewVAD(0, 0, 0, 0), p, snd, "ru", barge)
sess.now = func() time.Time { return now }
return sess, p, snd
}
// A text-only turn starts no playback, so the half-duplex gate does not cover
// it. The backlog captured during the round-trip has to be dropped anyway, or
// three seconds of room arrives at pipe speed and becomes a command.
func TestSessionDropsBacklogAfterAnEmptyReply(t *testing.T) {
sess, p, snd := newSlowSession(bargeInConfig{}, audio.Audio{Format: audio.PCM16kMono}, nil, 3*time.Second)
speakThenPause(t, sess)
if p.plays != 0 || len(snd.sent) != 1 {
t.Fatalf("plays = %d, sent = %d; want one text-only turn", p.plays, len(snd.sent))
}
// The tail of speakThenPause already spent a couple of them.
if want := int(3 * time.Second / frameDuration); sess.discard+sess.dropped != want {
t.Fatalf("discard %d + dropped %d frames, want %d (3s of backlog)", sess.discard, sess.dropped, want)
}
// The burst: the whole backlog, all of it him still talking.
loud := frameAt(0.35)
for i := 0; i < sess.discard; i++ {
if err := sess.feed(context.Background(), loud); err != nil {
t.Fatal(err)
}
}
if len(snd.sent) != 1 {
t.Errorf("the backlog was sent as a second utterance (sent = %d)", len(snd.sent))
}
if sess.dropped == 0 {
t.Error("no frames were counted as backlog")
}
}
// Same on the error path. A dead daemon used to seed the next spurious trigger
// on every failed turn, so a dead socket drove a retry loop off backlog alone.
func TestSessionDropsBacklogAfterASendError(t *testing.T) {
sess, _, _ := newSlowSession(bargeInConfig{}, audio.Audio{}, errors.New("boom"), 3*time.Second)
// Not speakThenPause: the dispatch returns the send error, which that
// helper treats as fatal.
loud := frameAt(0.35)
for i := 0; i < (defaultSpeechMs+defaultFrameMs-1)/defaultFrameMs+5; i++ {
_ = sess.feed(context.Background(), loud)
}
for i := 0; i < (defaultSilenceMs+defaultFrameMs-1)/defaultFrameMs+2; i++ {
_ = sess.feed(context.Background(), silentBytes())
}
if sess.discard == 0 {
t.Fatal("a failed round-trip left the backlog to be fed into the VAD")
}
}
// Barge-in must not be triggerable by the backlog. Those frames are him
// finishing the sentence he started before she answered, delivered in
// microseconds, and the five-frame guard assumes real time.
func TestSessionBacklogCannotBargeIn(t *testing.T) {
sess, p, _ := newSlowSession(bargeInConfig{RMS: 0.12, Frames: 5}, replyAudio(), nil, 3*time.Second)
speakThenPause(t, sess)
if p.plays != 1 || !p.Playing() {
t.Fatalf("plays = %d, playing = %v; want the reply playing", p.plays, p.Playing())
}
loud := frameAt(0.35)
backlog := sess.discard
if backlog < 5 {
t.Fatalf("discard = %d, want a real backlog", backlog)
}
for i := 0; i < backlog; i++ {
if err := sess.feed(context.Background(), loud); err != nil {
t.Fatal(err)
}
}
if p.stops != 0 {
t.Fatalf("she was cut off by audio recorded before she started speaking (stops = %d)", p.stops)
}
// Real-time speech after the backlog still interrupts her.
for i := 0; i < 5; i++ {
if err := sess.feed(context.Background(), loud); err != nil {
t.Fatal(err)
}
}
if p.stops != 1 {
t.Fatalf("stops = %d, want 1 — barge-in must still work after the backlog", p.stops)
}
}
// The frames that proved he was interrupting are replayed into the VAD, so his
// first word is not clipped. Five trigger frames plus five real ones reach the
// 300ms speech threshold; without the replay the first five are lost and no
// utterance is produced at all.
func TestSessionReplaysTheBargeInTriggerFrames(t *testing.T) {
sess, p, snd := newTestSession(bargeInConfig{RMS: 0.12, Frames: 5})
speakThenPause(t, sess)
veryLoud := frameAt(0.35)
for i := 0; i < 5; i++ {
_ = sess.feed(context.Background(), veryLoud)
}
if p.stops != 1 {
t.Fatalf("expected barge-in, stops = %d", p.stops)
}
if p.Playing() {
t.Fatal("fake player still playing after Stop")
}
speechFrames := (defaultSpeechMs + defaultFrameMs - 1) / defaultFrameMs
for i := 0; i < speechFrames-5; i++ {
if err := sess.feed(context.Background(), veryLoud); err != nil {
t.Fatal(err)
}
}
silenceFrames := (defaultSilenceMs+defaultFrameMs-1)/defaultFrameMs + 2
for i := 0; i < silenceFrames; i++ {
if err := sess.feed(context.Background(), silentBytes()); err != nil {
t.Fatal(err)
}
}
if len(snd.sent) != 2 {
t.Fatalf("sent %d utterances, want 2 — the 150ms that triggered barge-in was clipped", len(snd.sent))
}
}