Files
Maven/internal/dialogue/clarify.go
T
kami 39d83a33e8 Add the pending-question data layer for slot clarification
PendingQuestion plus ClarifyStore: same shape, locking and expiry as SessionStore. Answer fills only the missing slots and never overwrites a filled one. No wiring yet — TODOs mark the daemon hooks.
Reviewer: MaxAttempts is 1 on purpose (Maven asks once, she is not a nag).

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01CGeSZxh1DCtRxmFVSYVGvJ
2026-07-31 02:13:48 +04:00

172 lines
4.7 KiB
Go

package dialogue
import (
"sync"
"time"
)
// Slot names one field of Slots. Named type, not a free string, so a missing
// slot cannot be misspelled — the question phrasing switches on these.
type Slot string
const (
SlotTime Slot = "time" // Slots.Time / HasTime
SlotKey Slot = "key" // Slots.Key / HasKey
SlotValue Slot = "value" // Slots.Value (paired with Key)
SlotFn Slot = "fn" // Slots.Fn / HasFn
SlotText Slot = "text" // Slots.Text
)
// MaxAttempts is 1 because Maven is not a nag (DESIGN.md § Non-goals). She asks
// one clarifying question. If the answer still leaves the slot empty she drops
// the request instead of asking again.
const MaxAttempts = 1
// PendingQuestion is what Maven holds while she waits for an answer to an open
// question. Unlike the yes/no confirms in cmd/mavend/voice.go, the answer here
// is free text that fills a missing slot rather than a verdict.
type PendingQuestion struct {
Intent Intent // what the router already guessed
Slots Slots // what it already filled
Missing []Slot // what is still empty, in the order to ask about
Utterance string // the user's original raw words
Asked time.Time
TTL time.Duration
Attempts int // questions already asked; capped by MaxAttempts
}
func (q *PendingQuestion) IsExpired(now time.Time) bool {
return now.After(q.Asked.Add(q.TTL))
}
// CanAsk reports whether Maven may ask another question about this request.
func (q *PendingQuestion) CanAsk() bool {
return q.Attempts < MaxAttempts
}
// TODO: the daemon will phrase the question text from Missing (one short ru
// question per Slot, feminine self-reference) and speak it here.
// ClarifyStore holds the parked questions. Same shape and locking as
// SessionStore: keyed by dialogue id, expired entries dropped on read.
type ClarifyStore struct {
mu sync.RWMutex
questions map[string]*PendingQuestion
defaultTTL time.Duration
}
func NewClarifyStore(defaultTTL time.Duration) *ClarifyStore {
if defaultTTL <= 0 {
// Short, like confirmTTL in voice.go: a clarifying question is a
// same-breath gesture, a stale one should not eat a later utterance.
defaultTTL = 90 * time.Second
}
return &ClarifyStore{
questions: make(map[string]*PendingQuestion),
defaultTTL: defaultTTL,
}
}
// TODO: the daemon will Put a question here when Decision.Clarify fires, in
// place of the flat "не разобрала" reply (cmd/mavend/voice.go).
func (s *ClarifyStore) Put(id string, q *PendingQuestion) {
if q.TTL <= 0 {
q.TTL = s.defaultTTL
}
s.mu.Lock()
s.questions[id] = q
s.mu.Unlock()
}
// TODO: the daemon will Get on the next turn, parse that turn into Slots, call
// Answer, and Delete — the open-question twin of resolveConfirm.
func (s *ClarifyStore) Get(id string, now time.Time) *PendingQuestion {
s.mu.RLock()
q, ok := s.questions[id]
s.mu.RUnlock()
if !ok {
return nil
}
if q.IsExpired(now) {
s.Delete(id)
return nil
}
return q
}
func (s *ClarifyStore) Delete(id string) {
s.mu.Lock()
delete(s.questions, id)
s.mu.Unlock()
}
// Answer merges the slots parsed from the user's answer into the parked ones.
// Only the slots listed in Missing are filled, and an already filled slot is
// never overwritten — the answer completes the original request, it does not
// restate it. Parsing the answer text into `answer` is the caller's job; this
// package must stay free of internal/router.
func (q *PendingQuestion) Answer(text string, answer Slots) Slots {
out := q.Slots
for _, slot := range q.Missing {
switch slot {
case SlotTime:
if !out.HasTime && answer.HasTime {
out.Time = answer.Time
out.HasTime = true
}
case SlotKey:
if !out.HasKey && answer.HasKey {
out.Key = answer.Key
out.HasKey = true
}
case SlotValue:
if out.Value == "" && answer.Value != "" {
out.Value = answer.Value
}
case SlotFn:
if !out.HasFn && answer.HasFn {
out.Fn = answer.Fn
out.HasFn = true
if len(out.Args) == 0 {
out.Args = append([]string(nil), answer.Args...)
}
}
case SlotText:
if out.Text == "" {
if answer.Text != "" {
out.Text = answer.Text
} else {
// No parse for a text slot — the raw answer IS the text.
out.Text = text
}
}
}
}
return out
}
// StillMissing lists the slots that are empty in s, out of the ones asked for.
// The caller uses it to decide between acting and dropping the request.
func StillMissing(want []Slot, s Slots) []Slot {
var out []Slot
for _, slot := range want {
empty := false
switch slot {
case SlotTime:
empty = !s.HasTime
case SlotKey:
empty = !s.HasKey
case SlotValue:
empty = s.Value == ""
case SlotFn:
empty = !s.HasFn
case SlotText:
empty = s.Text == ""
}
if empty {
out = append(out, slot)
}
}
return out
}