214 lines
8.7 KiB
Go
214 lines
8.7 KiB
Go
// Package phraser is maven's "rules decide, llm phrases" seam — the layer
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// that turns a loop decision into the body + summary the delivery module ships.
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//
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// Per docs/design.md § Resident language model: the phraser is the resident model
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// (Qwen3-1.7B — RU continued pretraining plus joint persona/router SFT, not a
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// sub-1b prompted-only model as the retired spec claimed; see docs/design.md
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// § Superseded, "small-model phrasing claim"). It takes
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// (rule, severity, context) and produces Body (full voice message, local — no
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// shoulder-surf concern beyond who's in the room) + Summary (minimal body for
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// away channels — "disk low on homesrv," not detail; no exfil through the
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// relay). the phraser NEVER owns the route — it phrases what the loop decided.
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//
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// This package defines the interface + a deterministic Stub (the floor). the
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// Stub is template-based, no model — it exists so the daemon can be wired
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// end-to-end before the LLM-backed impl lands. the LLM impl is a single new
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// type satisfying the same interface; the daemon swaps one for the other at
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// the construction seam, no CoreAPI or delivery change.
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//
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// Architecture: the phraser is impure (the LLM impl makes RPC calls). the
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// Stub is pure (templates over State) and is the test floor. both produce
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// delivery.PhrasedNudge / delivery.PhrasedReminder, which the dispatcher
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// consumes unchanged.
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package phraser
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import (
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"context"
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"fmt"
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"strings"
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"time"
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"github.com/kami/maven/internal/delivery"
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"github.com/kami/maven/internal/dialogue"
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"github.com/kami/maven/internal/loop"
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"github.com/kami/maven/internal/store"
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)
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// Phraser — the seam the daemon wires. one method per delivery path (nudge
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// = loop-derived, reminder = user-stated). both return the
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// delivery.Phrased* structs the dispatcher consumes, so the phraser owns the
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// full output contract: Body (voice) + Summary (away channels).
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//
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// the daemon calls PhraseNudge with the loop's *Candidate (Rule + Severity +
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// the State snapshot at evaluation time — exactly the (rule, severity,
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// context) input the spec names). PhraseReminder with the ReminderDecision
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// (Reminder + State). PhraseChat with a conversational utterance + dialogue
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// history. the phraser reads the State for context ("you haven't had water in
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// 4h, you're at your desk, it's 2pm") — never touches the store.
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type Phraser interface {
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PhraseNudge(ctx context.Context, c loop.Candidate) (delivery.PhrasedNudge, error)
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PhraseReminder(ctx context.Context, d loop.ReminderDecision) (delivery.PhrasedReminder, error)
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PhraseQuery(ctx context.Context, utterance string, notes []string) (string, error)
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PhraseChat(ctx context.Context, utterance string, history []dialogue.Turn) (string, error)
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Close() error
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}
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// Stub — the deterministic, no-model floor. template-based, reads context
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// from the Candidate/Decision State. produces a terse Body (voice) + an even
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// terser Summary (away channels). warm-but-functional tone; the LLM impl
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// carries the personality-prompt character spec, the Stub does not.
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//
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// the Stub is the production path until the LLM-backed impl lands, and the
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// test path afterward (deterministic phrasing makes the daemon + delivery
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// unit-testable without a model in the loop).
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type Stub struct{}
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// NewStub builds the floor phraser. no config — the Stub is stateless.
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func NewStub() *Stub { return &Stub{} }
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// PhraseChat returns a stub reply — the LLMPhraser replaces this with a
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// prompted response from the model. The history parameter is accepted but
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// ignored at the stub level (the production impl uses it for multi-turn).
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func (s *Stub) PhraseChat(_ context.Context, _ string, _ []dialogue.Turn) (string, error) {
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return ChatFallback(), nil
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}
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// PhraseQuery returns a deterministic summary of the best matching notes.
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func (s *Stub) PhraseQuery(_ context.Context, _ string, notes []string) (string, error) {
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if len(notes) == 0 {
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return UnknownFallback(), nil
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}
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return SourcesFallback(strings.Join(notes, "; ")), nil
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}
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// Close implements Phraser.Close (no-op for the stub).
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func (s *Stub) Close() error { return nil }
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// PhraseNudge — dispatches on the rule name to a per-rule template, falls
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// back to a generic shape. reads the State for the durations/values that made
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// the predicate fire (the same State the predicate saw).
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func (s *Stub) PhraseNudge(_ context.Context, c loop.Candidate) (delivery.PhrasedNudge, error) {
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body, summary := phraseNudge(c)
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// "neutral" rather than empty: Mood is part of the documented output
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// contract and the Stub is a production fallback, so it must satisfy the
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// contract too. Template phrasing has no tone to report, and neutral is the
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// enum's own default.
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return delivery.PhrasedNudge{Candidate: c, Body: body, Summary: summary, Mood: "neutral"}, nil
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}
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// PhraseReminder — extracts the user's text from the reminder payload (raw
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// JSON, shape owned by the router's reminder slot extraction) and renders it
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// as both Body and a short Summary. the reminder's payload is the user's own
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// words — the phraser just unwraps it, doesn't editorialize.
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func (s *Stub) PhraseReminder(_ context.Context, d loop.ReminderDecision) (delivery.PhrasedReminder, error) {
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text := extractReminderText(d.Reminder.Payload)
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if text == "" {
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text = "reminder"
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}
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summary := text
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if len(summary) > 60 {
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summary = summary[:57] + "..."
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}
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return delivery.PhrasedReminder{Decision: d, Body: text, Summary: summary}, nil
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}
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// phraseNudge — the per-rule templates. each reads the context the predicate
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// used to decide, so the phrased message names WHY the rule fired ("you
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// haven't had water in 4h") rather than just THAT it fired.
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func phraseNudge(c loop.Candidate) (body, summary string) {
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switch c.Rule.Name {
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case "water":
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if d, ok := c.State.Since("water"); ok {
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body = fmt.Sprintf("you haven't had water in %s — drink something.", humanDur(d))
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} else {
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body = "drink some water."
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}
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return body, "drink water"
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case "meal":
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if d, ok := c.State.Since("meal"); ok {
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body = fmt.Sprintf("it's been %s since you ate — get some food.", humanDur(d))
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} else {
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body = "you should eat something."
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}
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return body, "eat something"
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case "break":
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if d, ok := c.State.Since("break"); ok {
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body = fmt.Sprintf("you've been at your desk for %s without a break — step away for a bit.", humanDur(d))
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} else {
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body = "take a break."
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}
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return body, "take a break"
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case "service_down":
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// One fact per kuma monitor, so the nudge names the service. The rule
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// and this share loop.DownServices, so the message cannot name a
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// service the predicate did not fire on.
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down := loop.DownServices(c.State)
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switch len(down) {
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case 0:
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return "a service on homesrv is down — check journalctl.", "service down on homesrv"
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case 1:
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return fmt.Sprintf("%s on homesrv is down — check journalctl.", down[0]),
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fmt.Sprintf("%s down on homesrv", down[0])
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default:
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list := strings.Join(down, ", ")
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return fmt.Sprintf("%s on homesrv are down — check journalctl.", list),
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fmt.Sprintf("%d services down on homesrv", len(down))
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}
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default:
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// generic: name the rule + severity; the LLM impl replaces this with
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// a prompted phrase. the Stub never editorializes beyond the rule name.
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body = fmt.Sprintf("%s — %s", c.Rule.Name, sevLabel(c.Severity))
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summary = c.Rule.Name
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return body, summary
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}
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}
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// extractReminderText — the reminder payload is raw JSON and store.ReminderText
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// owns the unwrapping. It used to be a second copy of that logic here, which is
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// how the day plan came to recite a reminder as its literal JSON: the copies
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// were never going to be kept in step.
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func extractReminderText(payload string) string { return store.ReminderText(payload) }
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// humanDur — round a duration to the coarsest sensible unit for speech.
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// "4h12m" → "4 hours"; "92m" → "1h32m" → "an hour and a half". keep it simple:
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// hours, then minutes, rounded. this is FLOOR phrasing — the LLM impl can
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// natural-language it; the Stub sticks to readable.
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func humanDur(d time.Duration) string {
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if d < 0 {
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d = 0
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}
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h := int(d.Hours())
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m := int(d.Minutes()) % 60
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switch {
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case h >= 2:
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return fmt.Sprintf("%d hours", h)
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case h == 1:
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if m >= 30 {
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return "an hour and a half"
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}
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return "an hour"
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default:
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if m >= 45 {
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return "an hour"
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}
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return fmt.Sprintf("%d minutes", m)
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}
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}
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// sevLabel — a one-word gist of severity for the generic fallback. the
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// per-rule templates don't use this; it's only for rules without a dedicated
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// template (i.e. rules added to DefaultRules after the phrasers ship, before
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// they get a template).
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func sevLabel(s loop.Severity) string {
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switch {
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case s <= loop.Sev1:
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return "care"
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case s == loop.Sev2:
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return "care"
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case s == loop.Sev3:
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return "ops"
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default:
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return "alarm"
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}
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}
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