Files
Maven/cmd/mavend/factenrichment.go
T
claude 2c0334c4fe Count the enrichment backlog without a second query (V-647)
`tick` read `PendingFactResolutions` at the scan limit, then `status`
read it again with the same limit for one log line. Up to 2000 rows per
tick on a database that serialises reads, to say how long the queue is.

`statusOf` counts over a batch the caller already holds, and the tick
passes it the batch it just read. A resolved fact leaves the queue, so
the loop collects what is still pending rather than reporting the
pre-tick count. `status(ctx)` stays as the querying form, for a caller
outside the tick with no batch in hand.

No behaviour change: the three counts still describe one row set, and
the same facts are attempted per tick.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-07 00:32:54 +04:00

261 lines
8.6 KiB
Go

// factenrichment.go — resolves the Subject of entity-aware facts against
// Nexus, turning free-text ("the espresso machine", "Kate") into a canonical
// entity_id (Vikunja #279). Mirrors Praxis's async enrichment worker
// (internal/enrichment/worker.go there): a plain poll-queue-update loop, no
// shared state with the tick loop beyond the store and ecosystemWiring both
// already hold.
package main
import (
"context"
"log"
"sync"
"time"
"github.com/kami/maven/internal/store"
)
// factEnrichmentWorker polls store.PendingFactResolutions and resolves each
// one's Subject through ecosystemWiring.resolveEntityReference. A nil nexus
// client (ecosystem.nexus unconfigured) makes every tick a no-op rather than
// erroring — entity-aware memory degrades to "facts just aren't tagged",
// never to a crash loop.
type factEnrichmentWorker struct {
store *store.Store
eco *ecosystemWiring
interval time.Duration
batch int // facts resolved per tick; keeps a single slow tick bounded
now func() time.Time
// Retry state for facts whose resolution failed transiently. Kept in
// memory rather than in the DB: a restart legitimately retries
// everything, and the backoff exists to spare a struggling Nexus, not
// to be durable. A fact is never given up on — degraded means slower,
// not dropped.
mu sync.Mutex
attempt map[int64]int // fact id → consecutive failures
nextTry map[int64]time.Time // fact id → earliest retry
}
// enrichmentScanLimit bounds how deep a single tick walks the pending queue
// looking for facts whose backoff has elapsed. The queue is
// ordered by id, so without a scan the oldest facts hold every batch slot
// whether or not they are eligible, and one permanently failing fact stalls
// every younger one behind it.
const enrichmentScanLimit = 1000
// enrichmentBackoff is the wait before retrying a fact after n consecutive
// failures, capped so a long Nexus outage still retries about hourly.
func enrichmentBackoff(n int) time.Duration {
d := time.Minute
for i := 1; i < n && d < time.Hour; i++ {
d *= 2
}
if d > time.Hour {
d = time.Hour
}
return d
}
func newFactEnrichmentWorker(st *store.Store, eco *ecosystemWiring, interval time.Duration) *factEnrichmentWorker {
return &factEnrichmentWorker{
store: st,
eco: eco,
interval: interval,
batch: 20,
now: time.Now,
attempt: map[int64]int{},
nextTry: map[int64]time.Time{},
}
}
// enrichmentStatus is what the worker reports about its own health: how many
// facts are waiting, how many of those are currently in backoff, and the worst
// retry count among them. Degradation is reported, never hidden — a Nexus that
// has been down all day must be visible as a backlog, not as facts that
// silently never got tagged.
//
// All three numbers describe the same set of rows, whatever is still pending
// out of the first enrichmentScanLimit facts. Counting Pending over a thousand rows
// while counting InBackoff over the twenty that reached the head of a batch
// described two different populations under one struct.
type enrichmentStatus struct {
Pending int
InBackoff int
MaxAttempts int
Scanned int // rows the other three counts were taken over
}
// status reads the queue and counts over it. For a caller with no batch in
// hand — anything asking the worker how it is doing from outside the tick.
func (w *factEnrichmentWorker) status(ctx context.Context) enrichmentStatus {
pending, err := w.store.PendingFactResolutions(ctx, enrichmentScanLimit)
if err != nil {
log.Printf("factenrichment: status: %v", err)
return enrichmentStatus{}
}
return w.statusOf(pending)
}
// statusOf counts over a batch the caller already has. The batch is the query
// the tick already ran, so reporting the backlog costs no second read of the
// scan limit — up to a thousand rows, on a database that serialises them.
func (w *factEnrichmentWorker) statusOf(pending []store.Fact) enrichmentStatus {
var st enrichmentStatus
st.Pending = len(pending)
st.Scanned = len(pending)
w.mu.Lock()
defer w.mu.Unlock()
now := w.now()
for _, f := range pending {
if next, ok := w.nextTry[f.ID]; ok && now.Before(next) {
st.InBackoff++
}
if n := w.attempt[f.ID]; n > st.MaxAttempts {
st.MaxAttempts = n
}
}
return st
}
func (w *factEnrichmentWorker) run(ctx context.Context) {
if w.eco == nil || w.eco.nexus == nil {
log.Printf("factenrichment: nexus not configured, worker idle")
<-ctx.Done()
return
}
ticker := time.NewTicker(w.interval)
defer ticker.Stop()
w.tick(ctx)
for {
select {
case <-ctx.Done():
return
case <-ticker.C:
w.tick(ctx)
}
}
}
func (w *factEnrichmentWorker) tick(ctx context.Context) {
// Scan past the facts that are still in backoff instead of letting them
// occupy the batch. The queue is ordered by id, so the oldest facts are
// pulled first whether or not they are eligible: twenty facts Nexus keeps
// rejecting would otherwise hold every slot forever and enrichment would
// stop with no error and no log line, because a tick that skips everything
// fails nothing.
pending, err := w.store.PendingFactResolutions(ctx, enrichmentScanLimit)
if err != nil {
log.Printf("factenrichment: list pending: %v", err)
return
}
w.forgetDeparted(pending)
skipped, failed, attempted := 0, 0, 0
// A resolved fact leaves the pending queue, so the batch in hand overstates
// the backlog by however many succeeded. Drop them here rather than
// re-reading the queue to find out.
remaining := make([]store.Fact, 0, len(pending))
for _, f := range pending {
if attempted >= w.batch {
remaining = append(remaining, f)
continue
}
if !w.due(f.ID) {
skipped++
remaining = append(remaining, f)
continue
}
attempted++
if !w.resolveOne(ctx, f) {
failed++
remaining = append(remaining, f)
}
}
if failed > 0 {
log.Printf("factenrichment: %d/%d resolutions failed this tick, %d held in backoff",
failed, attempted, skipped)
}
// Report the backlog every tick, not only when something failed: the
// stalled state worth seeing is the one where nothing failed because
// nothing was attempted.
if st := w.statusOf(remaining); st.Pending > 0 {
log.Printf("factenrichment: %d facts pending entity resolution, %d in backoff, worst attempt %d (scanned %d)",
st.Pending, st.InBackoff, st.MaxAttempts, st.Scanned)
}
}
// forgetDeparted drops retry state for facts that are no longer pending. A
// fact can leave the queue without ever resolving here — voided, or resolved
// by a later write — and its entries would otherwise live as long as the
// process does.
func (w *factEnrichmentWorker) forgetDeparted(pending []store.Fact) {
live := make(map[int64]struct{}, len(pending))
for _, f := range pending {
live[f.ID] = struct{}{}
}
w.mu.Lock()
defer w.mu.Unlock()
for id := range w.attempt {
if _, ok := live[id]; !ok {
delete(w.attempt, id)
}
}
for id := range w.nextTry {
if _, ok := live[id]; !ok {
delete(w.nextTry, id)
}
}
}
// due reports whether a fact's backoff window has elapsed.
func (w *factEnrichmentWorker) due(id int64) bool {
w.mu.Lock()
defer w.mu.Unlock()
next, ok := w.nextTry[id]
return !ok || !w.now().Before(next)
}
// resolveOne resolves one pending fact. It returns false when the attempt
// failed transiently: the fact stays pending and is retried on a backoff.
func (w *factEnrichmentWorker) resolveOne(ctx context.Context, f store.Fact) bool {
entityID, _, ambiguous, err := w.eco.resolveEntityReference(ctx, f.Subject, nil)
if err != nil {
// Transient (Nexus unreachable) — leave pending, back off, retry later.
// The subject is his words: log its length, the way the trace does.
log.Printf("factenrichment: resolve fact %d subject %s: %v", f.ID, redactSubject(f.Subject), err)
w.backOff(f.ID)
return false
}
state := store.ResolutionNotFound
switch {
case entityID != "":
state = store.ResolutionResolved
case len(ambiguous) > 0:
state = store.ResolutionAmbiguous
}
if err := w.store.ResolveFactEntity(ctx, f.ID, entityID, state); err != nil {
// A failed write leaves the fact pending exactly like a failed resolve
// does, so it gets the same pacing. Clearing the counters first meant
// this one path retried every tick, at full rate, with no ceiling.
log.Printf("factenrichment: record resolution for fact %d: %v", f.ID, err)
w.backOff(f.ID)
return false
}
w.mu.Lock()
delete(w.attempt, f.ID)
delete(w.nextTry, f.ID)
w.mu.Unlock()
return true
}
// backOff records one more consecutive failure for a fact and pushes its next
// attempt out accordingly.
func (w *factEnrichmentWorker) backOff(id int64) {
w.mu.Lock()
defer w.mu.Unlock()
w.attempt[id]++
w.nextTry[id] = w.now().Add(enrichmentBackoff(w.attempt[id]))
}