feat(tui-go): idle launcher — centered input + status/keys rail (Phase 1)
Replace the idle two-panel layout (session list + welcome, where the welcome panel duplicated the list) with an opencode-style launcher: a compact, centered input whose lower-right shows the launch target and model (chat by default), a hideable right rail of status + quick keys, and no session list — it's a keypress away via R. - Tab (or w) cycles the launch target: chat → workflows → chat (launcherWf), shown at the input. Enter on chat starts a chat; on a workflow, StartSession with the typed text as the brief. - Right rail (connection, session/active counts, i/Tab/R/?/p keys) hides via the new "rail" palette command. Drops automatically on narrow terminals. - View() suppresses the bottom input bar on idle (the input is the launcher); footer + ? help updated to the launcher keys (help-coverage test extended). The old idle-panel renderers (sessionRows/welcomeRows/workflowRows) are now unused but kept in the tree pending Phase 2 + a decision on where the session dates should live now that the idle list is gone. Multi-line input (Ctrl+J / Alt+Enter newline) is Phase 2. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -821,6 +821,7 @@ func (m Model) helpBody() []string {
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section("navigate", []kb{
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{"↑↓ / j k", "move the session / list selection"},
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{"enter", "open the selected session"},
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{"Tab / w", "idle: cycle launch target (chat / workflow)"},
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{"/", "filter the session list"},
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{"^↑ / ^↓", "jump to your previous / next message"},
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{"PgUp / PgDn", "scroll output (^u / ^d half-page)"},
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