54f94a549f
Palette: each command now shows its bare-key shortcut in a key column (and the filter matches on it), so the palette teaches the shortcuts instead of hiding them. Status bar: a new "status bar" palette command opens a toggle overlay to show/hide the non-essential segments (current stage, session status, workspace path, model, last-event clock, resource gauge); correx/connection/session-name/spinner stay. Choices persist TUI-local in tui-prefs.json (JSON in the config dir — display state, kept out of the shared/replayed server config) and reload on launch. Also trims the in-session footer (drops stats/model — both reachable via `p cmds`) so it no longer overflows + truncates `q quit` at ~100 cols after the transcript-nav additions. Tests cover toggle→render gating and prefs persistence; verified via cmd/preview renders. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
81 lines
2.1 KiB
Go
81 lines
2.1 KiB
Go
package app
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import (
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"encoding/json"
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"os"
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"path/filepath"
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)
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// prefs is the TUI's local, persisted preferences (display-only client state — kept out
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// of the server config, which is shared/replayed). Stored as JSON in the correx config dir.
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type prefs struct {
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StatusbarHidden []string `json:"statusbarHidden"`
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}
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// statusSegment is one toggleable status-bar segment. The always-on segments (correx label,
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// connection, session name, spinner, background-updates) are not listed — they are load-bearing.
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type statusSegment struct{ id, label string }
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var statusSegments = []statusSegment{
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{"stage", "current stage (⟐)"},
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{"status", "session status"},
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{"workspace", "workspace path (⌂)"},
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{"model", "model name"},
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{"clock", "last-event clock"},
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{"gauge", "resource gauge"},
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}
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func prefsPath() string {
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dir := os.Getenv("CORREX_CONFIG_HOME")
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if dir == "" {
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home, err := os.UserHomeDir()
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if err != nil {
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return ""
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}
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dir = filepath.Join(home, ".config", "correx")
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}
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return filepath.Join(dir, "tui-prefs.json")
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}
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// loadStatusbarHidden reads the persisted hidden-segment set (best-effort: a missing or
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// corrupt file yields an empty set, i.e. everything shown).
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func loadStatusbarHidden() map[string]bool {
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out := map[string]bool{}
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path := prefsPath()
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if path == "" {
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return out
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}
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data, err := os.ReadFile(path)
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if err != nil {
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return out
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}
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var p prefs
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if json.Unmarshal(data, &p) == nil {
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for _, id := range p.StatusbarHidden {
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out[id] = true
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}
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}
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return out
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}
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// saveStatusbarHidden writes the hidden set back to disk (best-effort; ignores IO errors so
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// a read-only home never crashes the UI). Order follows statusSegments for a stable file.
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func saveStatusbarHidden(hidden map[string]bool) {
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path := prefsPath()
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if path == "" {
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return
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}
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var ids []string
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for _, seg := range statusSegments {
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if hidden[seg.id] {
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ids = append(ids, seg.id)
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}
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}
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if err := os.MkdirAll(filepath.Dir(path), 0o755); err != nil {
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return
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}
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if data, err := json.MarshalIndent(prefs{StatusbarHidden: ids}, "", " "); err == nil {
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_ = os.WriteFile(path, data, 0o644)
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}
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}
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