68c56b6af6
A plan that failed grounding used to dead-end — every gate rejection in FreestyleDriver.lockAndRun was terminal, so a legitimate grounding catch (e.g. a stage declaring a PROJECT build with no manifest) left the run stuck with no retry. lockAndRun is now a gate loop: on a grounding rejection with retries left it re-runs the planning workflow from the architect stage (rerunArchitect), which emits a corrected plan, then re-gates. Other gate failures — and grounding once maxGroundingRetries is spent — stay terminal. - FreestyleDriver: gate loop + rerunArchitect/maxGroundingRetries seams; groundPlan returns findings (String?) instead of Boolean; post-grounding tail extracted to lockAndRunGrounded. - DefaultSessionOrchestrator.runFrom(startStage) + emitWorkflowStarted(startStage); run() delegates to it. Lets the re-run enter directly at architect. - buildGroundingFeedbackEntry (ContextFeedback) injects the already-recorded PlanGroundingEvaluatedEvent findings into the architect's L1 context on re-run; wired in SessionOrchestratorExecution. - Main: rerunArchitect lambda (rehydrate -> runFrom(architect) -> rehydrate). The architect stage-entry approval gate already reuses a prior APPROVED decision (alreadyApproved), so the re-run does not re-prompt the operator — added a FreestyleApprovalGateTest regression guard proving runFrom(architect) with a seeded approval emits no second request and runs straight through. Tests: FreestyleDriverTest retry-then-lock + exhaustion->reject(source=grounding); FreestyleApprovalGateTest reuse-approval guard. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>