Files
correx/apps/tui-go/internal/app/sessions_overlay.go
T
kami 15248cae8a feat(recovery,context): tier-2 intent-holder arbiter + remaining-delta pinning + surfaced signal events
- recovery: two-tier repair ladder — owner then arbiter (recovery stage recast
  as intent-holder, holds initial intent, reconciles cross-file contract disputes)
  with independent INTENT_ROUTE_BUDGET; RecoveryRoutingTest coverage
- context: remaining-delta checklist pinning (RemainingDelta{Pinning,Entry}Test)
- surface write-only events (session name, quality signals) into stats/browse
- parseToolArguments lenient-Json fallback for bare-key drift
- tools: ChildProcess seam
2026-07-11 23:56:52 +04:00

281 lines
9.0 KiB
Go

package app
import (
"encoding/json"
"io"
"net/http"
"strings"
"time"
tea "charm.land/bubbletea/v2"
"charm.land/lipgloss/v2"
)
// SessionSummary is one recent session from GET /sessions. Mirrors the server's
// SessionSummaryResponse (apps/server SessionRoutes.kt) — the wire shape.
type SessionSummary struct {
SessionID string `json:"sessionId"`
Status string `json:"status"`
Name string `json:"name"`
Intent string `json:"intent"`
WorkflowID string `json:"workflowId"`
StageCount int `json:"stageCount"`
CreatedAt string `json:"createdAt"`
LastActivityAt string `json:"lastActivityAt"`
}
// sessionsLoadedMsg carries the result of a GET /sessions fetch. Exactly one of
// sessions / err is meaningful; err non-empty means the fetch failed and the
// overlay shows it instead of crashing.
type sessionsLoadedMsg struct {
sessions []SessionSummary
err string
}
// sessionResumeMsg is the outcome of asking the server to resume a session
// (POST /sessions/{id}/resume). On success its events replay onto the live
// stream the app already drains; on failure the overlay shows the error.
type sessionResumeMsg struct {
sessionID string
err string
}
// sessionsHTTPTimeout bounds the REST calls so a wedged server can't hang the UI.
const sessionsHTTPTimeout = 5 * time.Second
// fetchSessions is a tea.Cmd that GETs the recent-session roster over HTTP and
// reports it as a sessionsLoadedMsg. base is the http://host:port origin (from
// the ws client); an empty base yields an error message rather than a panic.
func fetchSessions(base string) tea.Cmd {
return func() tea.Msg {
if base == "" {
return sessionsLoadedMsg{err: "no server address"}
}
client := &http.Client{Timeout: sessionsHTTPTimeout}
resp, err := client.Get(base + "/sessions")
if err != nil {
return sessionsLoadedMsg{err: "fetch failed: " + err.Error()}
}
defer resp.Body.Close()
if resp.StatusCode != http.StatusOK {
return sessionsLoadedMsg{err: "server returned " + resp.Status}
}
body, err := io.ReadAll(resp.Body)
if err != nil {
return sessionsLoadedMsg{err: "read failed: " + err.Error()}
}
var out []SessionSummary
if err := json.Unmarshal(body, &out); err != nil {
return sessionsLoadedMsg{err: "decode failed: " + err.Error()}
}
return sessionsLoadedMsg{sessions: out}
}
}
// resumeSession is a tea.Cmd that asks the server to rehydrate and relaunch a
// session (POST /sessions/{id}/resume). The server replays the rehydrated
// session onto the global stream this client already reads, so no WS re-dial is
// needed — the existing transport carries it.
func resumeSession(base, id string) tea.Cmd {
return func() tea.Msg {
if base == "" {
return sessionResumeMsg{sessionID: id, err: "no server address"}
}
client := &http.Client{Timeout: sessionsHTTPTimeout}
resp, err := client.Post(base+"/sessions/"+id+"/resume", "application/json", nil)
if err != nil {
return sessionResumeMsg{sessionID: id, err: "resume failed: " + err.Error()}
}
defer resp.Body.Close()
// 202 Accepted on success; 200 (already running) is fine too.
if resp.StatusCode != http.StatusAccepted && resp.StatusCode != http.StatusOK {
return sessionResumeMsg{sessionID: id, err: "server returned " + resp.Status}
}
return sessionResumeMsg{sessionID: id}
}
}
// openSessions opens the recent-session browser and kicks off the HTTP fetch.
// It is global (not bound to the selected session), so it opens from anywhere —
// including the idle list after a fresh reconnect with no live sessions yet.
func (m *Model) openSessions() tea.Cmd {
m.overlay = OverlaySessions
m.sessionListIndex = 0
m.sessionListErr = ""
m.sessionListLoading = true
return fetchSessions(m.client.HTTPBase())
}
// handleSessionsKey owns every key while the session browser is open: navigate
// the roster, esc closes, enter resumes the selected session.
func (m Model) handleSessionsKey(k keyMsg) (tea.Model, tea.Cmd) {
switch {
case k.Type == keyEsc || runeIs(k, "R"):
m.overlay = OverlayNone
case k.Type == keyUp || runeIs(k, "k"):
if m.sessionListIndex > 0 {
m.sessionListIndex--
}
case k.Type == keyDown || runeIs(k, "j"):
if m.sessionListIndex < len(m.sessionList)-1 {
m.sessionListIndex++
}
case k.Type == keyEnter:
if m.sessionListIndex >= 0 && m.sessionListIndex < len(m.sessionList) {
return m.openSelectedSession()
}
}
return m, nil
}
// openSelectedSession focuses the highlighted recent session locally and asks the
// server to resume it. Focusing it first means its replayed events land on the
// session the operator is now looking at; the resume cmd does the rest over the
// existing stream (no WS re-dial — see resumeSession).
func (m Model) openSelectedSession() (tea.Model, tea.Cmd) {
sum := m.sessionList[m.sessionListIndex]
s := m.ensureSession(sum.SessionID)
if sum.WorkflowID != "" {
s.WorkflowID = sum.WorkflowID
if s.Name == "" {
s.Name = sum.WorkflowID
}
}
if sum.Status != "" {
s.Status = sum.Status
}
m.selectedID = sum.SessionID
m.sessionEntered = true
m.overlay = OverlayNone
return m, resumeSession(m.client.HTTPBase(), sum.SessionID)
}
func (m Model) sessionsModal() string {
t := m.theme
w := m.modalWidth()
var b strings.Builder
b.WriteString(m.titleLine("sessions"))
if len(m.sessionList) > 0 {
b.WriteString(mbg(t, " ("+itoa(m.sessionListIndex+1)+"/"+itoa(len(m.sessionList))+")", t.P.Faint))
}
b.WriteString("\n\n")
if m.sessionListErr != "" {
b.WriteString(lipgloss.NewStyle().Foreground(t.P.Bad).Background(t.P.BgPanel).Render(" ▲ "+truncate(m.sessionListErr, w-8)) + "\n")
b.WriteString("\n" + modalHints(t, [][2]string{{"R/esc", "close"}}))
return t.Overlay.Width(w).Render(b.String())
}
if m.sessionListLoading && len(m.sessionList) == 0 {
b.WriteString(mbg(t, " loading…", t.P.Faint) + "\n")
b.WriteString("\n" + modalHints(t, [][2]string{{"R/esc", "close"}}))
return t.Overlay.Width(w).Render(b.String())
}
if len(m.sessionList) == 0 {
b.WriteString(mbg(t, " no recent sessions", t.P.Faint) + "\n")
b.WriteString("\n" + modalHints(t, [][2]string{{"R/esc", "close"}}))
return t.Overlay.Width(w).Render(b.String())
}
// Windowed roster, keeping the selected row in view.
bodyH := m.height*70/100 - 6
if bodyH < 4 {
bodyH = 4
}
off := 0
if len(m.sessionList) > bodyH {
off = m.sessionListIndex - bodyH/2
if off < 0 {
off = 0
}
if off > len(m.sessionList)-bodyH {
off = len(m.sessionList) - bodyH
}
}
end := off + bodyH
if end > len(m.sessionList) {
end = len(m.sessionList)
}
for i := off; i < end; i++ {
b.WriteString(m.sessionListRow(i) + "\n")
}
b.WriteString("\n" + modalHints(t, [][2]string{
{"↑↓", "select"}, {"enter", "resume"}, {"R/esc", "close"},
}))
return t.Overlay.Width(w).Render(b.String())
}
// sessionListRow renders one roster line: marker, short id, status, current
// stage (if any), and relative age of the last activity.
func (m Model) sessionListRow(i int) string {
t := m.theme
s := m.sessionList[i]
marker := mbg(t, " ", t.P.BgPanel)
idFg := t.P.Fg
if i == m.sessionListIndex {
marker = lipgloss.NewStyle().Foreground(t.P.Accent).Background(t.P.BgPanel).Render("▸ ")
idFg = t.P.FgStrong
}
idCell := lipgloss.NewStyle().Foreground(idFg).Background(t.P.BgPanel).Render(padRaw(shortSessionID(s.SessionID), 8))
statusCell := lipgloss.NewStyle().Foreground(statusColor(t, s.Status)).Background(t.P.BgPanel).Bold(true).
Render(padRaw(statusLabel(s.Status), 9))
// Prefer the human session name (SessionNamedEvent, intent-derived) over the raw
// workflow id — it's what the operator recognizes a session by.
stage := s.Name
if stage == "" {
stage = s.WorkflowID
}
if s.StageCount > 0 {
stage += " ·" + itoa(s.StageCount) + "stg"
}
stageCell := mbg(t, padRaw(stage, 22), t.P.Accent2)
dateCell := mbg(t, padRaw(absDateISO(s.LastActivityAt), 12), t.P.Dim)
ageCell := mbg(t, "· "+relativeAge(s.LastActivityAt), t.P.Faint)
return marker + idCell + " " + statusCell + " " + stageCell + " " + dateCell + " " + ageCell
}
// absDateISO renders an ISO-8601 instant (the server's LastActivityAt) as a compact local
// date via shortDateTime, or "—" when absent/unparseable.
func absDateISO(iso string) string {
if iso == "" {
return "—"
}
ts, err := time.Parse(time.RFC3339Nano, iso)
if err != nil {
if ts, err = time.Parse(time.RFC3339, iso); err != nil {
return "—"
}
}
return shortDateTime(ts.UnixMilli())
}
// shortSessionID trims a long session id to a recognizable prefix for the list.
func shortSessionID(id string) string {
if len(id) <= 8 {
return id
}
return id[:8]
}
// relativeAge renders an ISO-8601 instant string (Instant.toString() on the
// server) as a compact "Ns ago" age, falling back to "—" when absent/unparseable.
func relativeAge(iso string) string {
if iso == "" {
return "—"
}
ts, err := time.Parse(time.RFC3339Nano, iso)
if err != nil {
ts, err = time.Parse(time.RFC3339, iso)
if err != nil {
return "—"
}
}
return agoLabel(nowMillis() - ts.UnixMilli())
}