feat(playback): move a session between devices
One device holds the audio; the rest watch the same session over an event stream and act as remotes. Picking a device hands the audio over at the position the previous one reported, and that device stops. Also centre the command palette with margins instead of a translate: animate-rise sets its own transform and dropped the offset on mobile. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
@@ -19,6 +19,8 @@ import discoveryRoutes from './routes/discovery.routes.js';
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import imagesRoutes from './routes/images.routes.js';
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import { VibeSessionCoordinator } from './services/vibe-session-coordinator.service.js';
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import { DiscoveryService } from './services/discovery.service.js';
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import { PlaybackSyncService } from './services/playback-sync.service.js';
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import playbackRoutes from './routes/playback.routes.js';
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// Single-listener deployment: the same placeholder the vibe-session routes use
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// when no x-user-id header is supplied.
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@@ -124,6 +126,16 @@ export async function buildApp(config: AppConfig) {
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runDiscoveryEval().catch((e) => console.error('[Discovery] eval failed:', e));
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}, DISCOVERY_EVAL_INTERVAL_MS);
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// Cross-device playback. A device that dies without closing its stream — a
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// phone going to sleep, a laptop lid — leaves the session owned by something
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// that will never play again, so a sweep frees ownership once its heartbeat
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// has been silent past the staleness window.
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const playbackSync = new PlaybackSyncService(pgPool);
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const DEVICE_REAP_INTERVAL_MS = 60 * 1000;
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const deviceReapTimer = setInterval(() => {
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playbackSync.reapStaleDevices().catch((e) => console.error('[Playback] device reap failed:', e));
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}, DEVICE_REAP_INTERVAL_MS);
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// Ensure the Typesense 'tracks' collection schema exists on boot so that
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// the first search request doesn't hit a 404.
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await searchService.ensureCollection();
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@@ -199,6 +211,7 @@ export async function buildApp(config: AppConfig) {
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coordinator: vibeSessionCoordinator,
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});
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fastify.register(discoveryRoutes, { prefix: '/api', dbService, jobService });
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fastify.register(playbackRoutes, { prefix: '/api', playbackSync });
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// ponytail: /api/test/enqueue-job (manual job-enqueue test endpoint) removed —
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// nothing in the deployed app or its tests called it, and deployment never
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// sets NODE_ENV so an env gate would've stayed live in prod anyway.
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@@ -210,6 +223,7 @@ export async function buildApp(config: AppConfig) {
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clearInterval(decayTimer);
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clearInterval(forgottenTimer);
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clearInterval(discoveryEvalTimer);
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clearInterval(deviceReapTimer);
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} catch (err) {
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fastify.log.error(err);
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}
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@@ -819,4 +819,36 @@ export const MIGRATIONS: Migration[] = [
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WHERE t.id = ph.track_id AND ph.track_title IS NULL;
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`,
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},
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{
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// One listener, many browsers. `playback_state` is the single authority for
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// what is playing and which device owns the audio, so a phone can take over
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// from a desktop mid-track. The queue is stored as whole track objects, not
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// ids: the device taking over needs to render the queue immediately, and a
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// snapshot of what was queued at handoff time is the honest thing to move.
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id: '20260808_playback_devices',
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sql: `
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CREATE TABLE IF NOT EXISTS playback_devices (
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id UUID PRIMARY KEY DEFAULT gen_random_uuid(),
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user_id UUID NOT NULL,
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name TEXT NOT NULL,
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last_seen_at TIMESTAMPTZ NOT NULL DEFAULT NOW()
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);
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CREATE INDEX IF NOT EXISTS idx_playback_devices_user
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ON playback_devices (user_id, last_seen_at DESC);
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CREATE TABLE IF NOT EXISTS playback_state (
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user_id UUID PRIMARY KEY,
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device_id UUID REFERENCES playback_devices(id) ON DELETE SET NULL,
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track_id UUID REFERENCES tracks(id) ON DELETE SET NULL,
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queue JSONB NOT NULL DEFAULT '[]'::jsonb,
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queue_index INTEGER NOT NULL DEFAULT -1,
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position_ms INTEGER NOT NULL DEFAULT 0,
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is_playing BOOLEAN NOT NULL DEFAULT FALSE,
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-- Monotonic per user. A device applies a snapshot only when it is newer
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-- than the last one it saw, so a delayed delivery cannot rewind anyone.
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version BIGINT NOT NULL DEFAULT 0,
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updated_at TIMESTAMPTZ NOT NULL DEFAULT NOW()
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);
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`,
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},
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];
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@@ -0,0 +1,208 @@
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import { FastifyInstance, FastifyRequest } from 'fastify';
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import {
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NotSessionOwnerError,
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PlaybackCommand,
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PlaybackCommandType,
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PlaybackStatePatch,
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PlaybackSyncService,
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} from '../services/playback-sync.service.js';
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const DEFAULT_USER_ID = '00000000-0000-0000-0000-000000000000';
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const UUID_RE = /^[0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12}$/i;
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const COMMAND_TYPES: PlaybackCommandType[] = ['play', 'pause', 'next', 'prev', 'seek', 'play_track'];
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/** Well inside the 90s staleness window, and enough to keep proxies from closing an idle stream. */
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const HEARTBEAT_MS = 25_000;
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type Body = Record<string, unknown>;
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function isObject(value: unknown): value is Body {
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return typeof value === 'object' && value !== null && !Array.isArray(value);
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}
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function userIdFrom(request: FastifyRequest): string {
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const header = request.headers['x-user-id'];
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return typeof header === 'string' && UUID_RE.test(header) ? header : DEFAULT_USER_ID;
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}
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function parsePatch(body: unknown): PlaybackStatePatch | { error: string } {
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const input = isObject(body) ? body : {};
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const patch: PlaybackStatePatch = {};
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if (input.trackId !== undefined) {
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if (input.trackId !== null && !(typeof input.trackId === 'string' && UUID_RE.test(input.trackId))) {
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return { error: 'trackId must be a UUID or null' };
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}
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patch.trackId = input.trackId as string | null;
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}
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if (input.queue !== undefined) {
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if (!Array.isArray(input.queue)) return { error: 'queue must be an array' };
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patch.queue = input.queue;
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}
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if (input.queueIndex !== undefined) {
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if (typeof input.queueIndex !== 'number' || !Number.isInteger(input.queueIndex)) {
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return { error: 'queueIndex must be an integer' };
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}
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patch.queueIndex = input.queueIndex;
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}
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if (input.position !== undefined) {
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if (typeof input.position !== 'number' || !Number.isFinite(input.position) || input.position < 0) {
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return { error: 'position must be a non-negative number of seconds' };
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}
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patch.position = input.position;
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}
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if (input.isPlaying !== undefined) {
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if (typeof input.isPlaying !== 'boolean') return { error: 'isPlaying must be a boolean' };
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patch.isPlaying = input.isPlaying;
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}
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return patch;
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}
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function parseCommand(body: unknown): PlaybackCommand | { error: string } {
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const input = isObject(body) ? body : {};
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const type = input.type;
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if (typeof type !== 'string' || !COMMAND_TYPES.includes(type as PlaybackCommandType)) {
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return { error: `type must be one of ${COMMAND_TYPES.join(', ')}` };
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}
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const command: PlaybackCommand = { type: type as PlaybackCommandType };
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if (type === 'seek') {
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if (typeof input.position !== 'number' || !Number.isFinite(input.position) || input.position < 0) {
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return { error: 'seek requires a non-negative position in seconds' };
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}
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command.position = input.position;
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}
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if (type === 'play_track') {
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if (typeof input.trackId !== 'string' || !UUID_RE.test(input.trackId)) {
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return { error: 'play_track requires a trackId' };
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}
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command.trackId = input.trackId;
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}
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return command;
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}
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export default async function playbackRoutes(
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fastify: FastifyInstance,
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options: { playbackSync: PlaybackSyncService }
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) {
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const { playbackSync } = options;
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fastify.post('/playback/devices', async (request, reply) => {
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const input = isObject(request.body) ? request.body : {};
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const name = typeof input.name === 'string' ? input.name : '';
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const deviceId = typeof input.deviceId === 'string' && UUID_RE.test(input.deviceId) ? input.deviceId : null;
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const device = await playbackSync.registerDevice(userIdFrom(request), name, deviceId);
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return reply.code(200).send(device);
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});
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fastify.get('/playback/devices', async (request, reply) => {
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return reply.code(200).send({ devices: await playbackSync.listDevices(userIdFrom(request)) });
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});
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fastify.get('/playback/state', async (request, reply) => {
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const userId = userIdFrom(request);
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const [state, devices] = await Promise.all([
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playbackSync.getState(userId),
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playbackSync.listDevices(userId),
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]);
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return reply.code(200).send({ state, devices });
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});
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fastify.post('/playback/state', async (request, reply) => {
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const input = isObject(request.body) ? request.body : {};
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const deviceId = input.deviceId;
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if (typeof deviceId !== 'string' || !UUID_RE.test(deviceId)) {
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return reply.code(400).send({ error: 'deviceId must be a UUID' });
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}
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const patch = parsePatch(input);
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if ('error' in patch) return reply.code(400).send({ error: patch.error });
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try {
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const state = await playbackSync.reportState(userIdFrom(request), deviceId, patch);
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return reply.code(200).send({ state });
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} catch (err) {
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if (err instanceof NotSessionOwnerError) {
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// 409, not 403: the device is allowed here, it is simply no longer the
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// one holding the audio, and its own state report is the stale thing.
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return reply.code(409).send({ error: err.message });
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}
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throw err;
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}
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});
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fastify.post('/playback/command', async (request, reply) => {
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const command = parseCommand(request.body);
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if ('error' in command) return reply.code(400).send({ error: command.error });
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const result = await playbackSync.sendCommand(userIdFrom(request), command);
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if (!result.deliveredTo) return reply.code(409).send({ error: 'no device is holding playback' });
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return reply.code(202).send(result);
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});
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fastify.post('/playback/transfer', async (request, reply) => {
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const input = isObject(request.body) ? request.body : {};
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const deviceId = input.deviceId;
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if (typeof deviceId !== 'string' || !UUID_RE.test(deviceId)) {
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return reply.code(400).send({ error: 'deviceId must be a UUID' });
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}
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try {
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return reply.code(200).send({ state: await playbackSync.transfer(userIdFrom(request), deviceId) });
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} catch {
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return reply.code(404).send({ error: 'unknown device' });
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}
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});
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fastify.post('/playback/release', async (request, reply) => {
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const input = isObject(request.body) ? request.body : {};
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const deviceId = input.deviceId;
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if (typeof deviceId !== 'string' || !UUID_RE.test(deviceId)) {
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return reply.code(400).send({ error: 'deviceId must be a UUID' });
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}
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await playbackSync.releaseIfOwner(userIdFrom(request), deviceId);
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return reply.code(204).send();
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});
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/**
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* The push channel. Every device holds one of these open: it receives the
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* session snapshot on connect, every later change, and the commands aimed at
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* it. The periodic comment line doubles as the device's liveness heartbeat,
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* so an open stream is what "this device is online" means.
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*/
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fastify.get('/playback/stream', async (request, reply) => {
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const userId = userIdFrom(request);
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const query = request.query as { deviceId?: string };
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const deviceId = typeof query.deviceId === 'string' && UUID_RE.test(query.deviceId) ? query.deviceId : null;
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if (!deviceId) return reply.code(400).send({ error: 'deviceId must be a UUID' });
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reply.raw.writeHead(200, {
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'Content-Type': 'text/event-stream',
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'Cache-Control': 'no-cache, no-transform',
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Connection: 'keep-alive',
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// nginx buffers event streams into uselessness without this.
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'X-Accel-Buffering': 'no',
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});
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const write = (payload: unknown) => {
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reply.raw.write(`data: ${JSON.stringify(payload)}\n\n`);
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};
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const unsubscribe = playbackSync.subscribe(userId, (event) => {
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if (event.type === 'command' && event.deviceId !== deviceId) return;
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write(event);
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});
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const [state, devices] = await Promise.all([
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playbackSync.getState(userId),
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playbackSync.listDevices(userId),
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]);
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write({ type: 'state', state, devices });
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const heartbeat = setInterval(() => {
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reply.raw.write(': ping\n\n');
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playbackSync.touchDevice(userId, deviceId).catch(() => {});
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}, HEARTBEAT_MS);
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request.raw.on('close', () => {
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clearInterval(heartbeat);
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unsubscribe();
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// A closed tab must not keep the session hostage: hand ownership back so
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// any other device can pick the same track up where this one left it.
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playbackSync.releaseIfOwner(userId, deviceId).catch(() => {});
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});
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});
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}
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@@ -0,0 +1,120 @@
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import { describe, expect, it } from 'vitest';
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import type { Pool } from 'pg';
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import {
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NotSessionOwnerError,
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PlaybackEvent,
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PlaybackSyncService,
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} from './playback-sync.service.js';
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const USER_ID = 'aaaaaaaa-aaaa-4aaa-8aaa-aaaaaaaaaaaa';
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const DESKTOP = '11111111-1111-4111-8111-111111111111';
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const PHONE = '22222222-2222-4222-8222-222222222222';
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/**
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* A pool stubbed down to the one row this service reasons about. The queries
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* themselves are plain SQL against a single table, so what is worth testing is
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* the ownership and fan-out logic sitting on top of them.
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*/
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function poolWith(state: {
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deviceId?: string | null;
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trackId?: string | null;
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isPlaying?: boolean;
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positionMs?: number;
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}) {
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const row = {
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device_id: state.deviceId ?? null,
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track_id: state.trackId ?? null,
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queue: [],
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queue_index: -1,
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position_ms: state.positionMs ?? 0,
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is_playing: state.isPlaying ?? false,
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version: '4',
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updated_at: new Date('2026-08-08T12:00:00Z'),
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};
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const queries: string[] = [];
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const pool = {
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async query(rawSql: string, params?: unknown[]) {
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queries.push(rawSql);
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// The service formats its SQL in columns, so match on collapsed text.
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const sql = rawSql.replace(/\s+/g, ' ').trim();
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if (sql.includes('FROM playback_devices') && sql.includes('ORDER BY')) {
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return { rows: [{ id: DESKTOP, name: 'Linux · Firefox', last_seen_at: row.updated_at, online: true }], rowCount: 1 };
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}
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if (sql.startsWith('SELECT device_id FROM playback_state')) {
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return { rows: [{ device_id: row.device_id }], rowCount: 1 };
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}
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if (sql.includes('SELECT id FROM playback_devices')) {
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return { rows: [{ id: params?.[0] }], rowCount: 1 };
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}
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if (sql.includes('UPDATE playback_state') && sql.includes('device_id = $2')) {
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row.device_id = String(params?.[1]);
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return { rows: [row], rowCount: 1 };
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}
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if (sql.includes('UPDATE playback_state')) {
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return { rows: [row], rowCount: 1 };
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}
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return { rows: [row], rowCount: 1 };
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},
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} as unknown as Pool;
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return { pool, queries, row };
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}
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describe('cross-device playback', () => {
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it('refuses a state report from a device that no longer holds the audio', async () => {
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const { pool } = poolWith({ deviceId: DESKTOP });
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const service = new PlaybackSyncService(pool);
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await expect(service.reportState(USER_ID, PHONE, { isPlaying: true }))
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.rejects.toBeInstanceOf(NotSessionOwnerError);
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});
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it('accepts the first device to report on an unowned session', async () => {
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const { pool } = poolWith({ deviceId: null });
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const service = new PlaybackSyncService(pool);
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const state = await service.reportState(USER_ID, PHONE, { isPlaying: true });
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expect(state.deviceId).toBe(PHONE);
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});
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it('delivers a command to the owning device only', async () => {
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const { pool } = poolWith({ deviceId: DESKTOP });
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const service = new PlaybackSyncService(pool);
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const seen: PlaybackEvent[] = [];
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service.subscribe(USER_ID, (event) => seen.push(event));
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const result = await service.sendCommand(USER_ID, { type: 'pause' });
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expect(result.deliveredTo).toBe(DESKTOP);
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expect(seen).toContainEqual({ type: 'command', deviceId: DESKTOP, command: { type: 'pause' } });
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});
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it('reports no delivery when nothing holds the audio', async () => {
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const { pool } = poolWith({ deviceId: null });
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const service = new PlaybackSyncService(pool);
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expect(await service.sendCommand(USER_ID, { type: 'play' })).toEqual({ deliveredTo: null });
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});
|
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it('hands the session to another device without losing the position', async () => {
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const { pool } = poolWith({ deviceId: DESKTOP, trackId: 'track-1', positionMs: 45_000, isPlaying: true });
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const service = new PlaybackSyncService(pool);
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const seen: PlaybackEvent[] = [];
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service.subscribe(USER_ID, (event) => seen.push(event));
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const state = await service.transfer(USER_ID, PHONE);
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expect(state.deviceId).toBe(PHONE);
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expect(state.position).toBe(45);
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expect(state.isPlaying).toBe(true);
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expect(seen.some((event) => event.type === 'state')).toBe(true);
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||||
});
|
||||
|
||||
it('frees ownership when the owning device goes away', async () => {
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const { pool, queries } = poolWith({ deviceId: DESKTOP });
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const service = new PlaybackSyncService(pool);
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||||
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await service.releaseIfOwner(USER_ID, DESKTOP);
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expect(queries.some((sql) => sql.includes('SET device_id = NULL'))).toBe(true);
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||||
});
|
||||
});
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||||
@@ -0,0 +1,325 @@
|
||||
import { EventEmitter } from 'node:events';
|
||||
import type { Pool } from 'pg';
|
||||
|
||||
/**
|
||||
* Cross-device playback: one authoritative session per listener, any number of
|
||||
* devices watching it, exactly one of them holding the audio.
|
||||
*
|
||||
* Two channels do the work. `state` carries the snapshot every device renders,
|
||||
* so a phone that just opened shows what the desktop is playing. `command`
|
||||
* carries an instruction aimed at the owning device only, because the audio
|
||||
* element lives there and nowhere else. Handoff is a state change like any
|
||||
* other: the new owner starts at the position the old one reported, and the old
|
||||
* one stops when it sees it no longer owns the session.
|
||||
*
|
||||
* ponytail: the fan-out is an in-process EventEmitter, which is correct for the
|
||||
* single backend container this deploys as. A second instance would need Redis
|
||||
* pub/sub here — the rest of the design already assumes nothing else.
|
||||
*/
|
||||
|
||||
/** A device is offline once it stops sending its stream heartbeat. */
|
||||
export const DEVICE_STALE_MS = 90_000;
|
||||
/** Queue snapshots are capped: this is a handoff payload, not a playlist store. */
|
||||
export const MAX_SYNCED_QUEUE = 100;
|
||||
|
||||
export type PlaybackCommandType = 'play' | 'pause' | 'next' | 'prev' | 'seek' | 'play_track';
|
||||
|
||||
export interface PlaybackCommand {
|
||||
type: PlaybackCommandType;
|
||||
/** Seconds into the current track. Only meaningful for `seek`. */
|
||||
position?: number;
|
||||
/** Only meaningful for `play_track`. */
|
||||
trackId?: string;
|
||||
}
|
||||
|
||||
export interface PlaybackDevice {
|
||||
id: string;
|
||||
name: string;
|
||||
lastSeenAt: string;
|
||||
online: boolean;
|
||||
isOwner: boolean;
|
||||
}
|
||||
|
||||
export interface PlaybackSnapshot {
|
||||
deviceId: string | null;
|
||||
trackId: string | null;
|
||||
queue: unknown[];
|
||||
queueIndex: number;
|
||||
position: number;
|
||||
isPlaying: boolean;
|
||||
version: number;
|
||||
updatedAt: string;
|
||||
}
|
||||
|
||||
export interface PlaybackStatePatch {
|
||||
trackId?: string | null;
|
||||
queue?: unknown[];
|
||||
queueIndex?: number;
|
||||
position?: number;
|
||||
isPlaying?: boolean;
|
||||
}
|
||||
|
||||
export type PlaybackEvent =
|
||||
| { type: 'state'; state: PlaybackSnapshot; devices: PlaybackDevice[] }
|
||||
| { type: 'command'; deviceId: string; command: PlaybackCommand };
|
||||
|
||||
export class NotSessionOwnerError extends Error {
|
||||
constructor() {
|
||||
super('device does not own playback');
|
||||
this.name = 'NotSessionOwnerError';
|
||||
}
|
||||
}
|
||||
|
||||
type StateRow = {
|
||||
device_id: string | null;
|
||||
track_id: string | null;
|
||||
queue: unknown[];
|
||||
queue_index: number;
|
||||
position_ms: number;
|
||||
is_playing: boolean;
|
||||
version: string;
|
||||
updated_at: Date;
|
||||
};
|
||||
|
||||
function toSnapshot(row: StateRow): PlaybackSnapshot {
|
||||
return {
|
||||
deviceId: row.device_id,
|
||||
trackId: row.track_id,
|
||||
queue: Array.isArray(row.queue) ? row.queue : [],
|
||||
queueIndex: row.queue_index,
|
||||
position: row.position_ms / 1000,
|
||||
isPlaying: row.is_playing,
|
||||
version: Number(row.version),
|
||||
updatedAt: row.updated_at.toISOString(),
|
||||
};
|
||||
}
|
||||
|
||||
function clampPositionMs(position: number | undefined, fallback: number): number {
|
||||
if (typeof position !== 'number' || !Number.isFinite(position) || position < 0) return fallback;
|
||||
return Math.min(Math.round(position * 1000), 24 * 60 * 60 * 1000);
|
||||
}
|
||||
|
||||
export class PlaybackSyncService {
|
||||
private readonly emitter = new EventEmitter();
|
||||
|
||||
constructor(private readonly pgPool: Pool) {
|
||||
// One session with many idle tabs is the normal case, and Node warns at ten
|
||||
// listeners on the assumption they are a leak. They are not.
|
||||
this.emitter.setMaxListeners(0);
|
||||
}
|
||||
|
||||
subscribe(userId: string, listener: (event: PlaybackEvent) => void): () => void {
|
||||
this.emitter.on(userId, listener);
|
||||
return () => this.emitter.off(userId, listener);
|
||||
}
|
||||
|
||||
private async publish(userId: string): Promise<void> {
|
||||
const [state, devices] = await Promise.all([this.getState(userId), this.listDevices(userId)]);
|
||||
this.emitter.emit(userId, { type: 'state', state, devices } satisfies PlaybackEvent);
|
||||
}
|
||||
|
||||
/**
|
||||
* Register a device, or refresh one the browser already knows about. The
|
||||
* caller supplies the id it stored locally so a reload keeps its identity and
|
||||
* the device list does not grow one row per page load.
|
||||
*/
|
||||
async registerDevice(userId: string, name: string, deviceId?: string | null): Promise<PlaybackDevice> {
|
||||
const cleanName = (name || 'Unknown device').trim().slice(0, 120) || 'Unknown device';
|
||||
if (deviceId) {
|
||||
const updated = await this.pgPool.query<{ id: string; name: string; last_seen_at: Date }>(
|
||||
`UPDATE playback_devices SET name = $3, last_seen_at = NOW()
|
||||
WHERE id = $1 AND user_id = $2
|
||||
RETURNING id, name, last_seen_at`,
|
||||
[deviceId, userId, cleanName]
|
||||
);
|
||||
if (updated.rows[0]) {
|
||||
const owner = await this.ownerId(userId);
|
||||
await this.publish(userId);
|
||||
return {
|
||||
id: updated.rows[0].id,
|
||||
name: updated.rows[0].name,
|
||||
lastSeenAt: updated.rows[0].last_seen_at.toISOString(),
|
||||
online: true,
|
||||
isOwner: owner === updated.rows[0].id,
|
||||
};
|
||||
}
|
||||
}
|
||||
const inserted = await this.pgPool.query<{ id: string; name: string; last_seen_at: Date }>(
|
||||
`INSERT INTO playback_devices (user_id, name) VALUES ($1, $2)
|
||||
RETURNING id, name, last_seen_at`,
|
||||
[userId, cleanName]
|
||||
);
|
||||
const row = inserted.rows[0];
|
||||
await this.publish(userId);
|
||||
return {
|
||||
id: row.id,
|
||||
name: row.name,
|
||||
lastSeenAt: row.last_seen_at.toISOString(),
|
||||
online: true,
|
||||
isOwner: false,
|
||||
};
|
||||
}
|
||||
|
||||
async touchDevice(userId: string, deviceId: string): Promise<void> {
|
||||
await this.pgPool.query(
|
||||
`UPDATE playback_devices SET last_seen_at = NOW() WHERE id = $1 AND user_id = $2`,
|
||||
[deviceId, userId]
|
||||
);
|
||||
}
|
||||
|
||||
async listDevices(userId: string): Promise<PlaybackDevice[]> {
|
||||
const owner = await this.ownerId(userId);
|
||||
const res = await this.pgPool.query<{ id: string; name: string; last_seen_at: Date; online: boolean }>(
|
||||
`SELECT id, name, last_seen_at,
|
||||
last_seen_at > NOW() - ($2::int * INTERVAL '1 millisecond') AS online
|
||||
FROM playback_devices
|
||||
WHERE user_id = $1
|
||||
ORDER BY last_seen_at DESC`,
|
||||
[userId, DEVICE_STALE_MS]
|
||||
);
|
||||
return res.rows.map((row) => ({
|
||||
id: row.id,
|
||||
name: row.name,
|
||||
lastSeenAt: row.last_seen_at.toISOString(),
|
||||
online: row.online,
|
||||
isOwner: row.id === owner,
|
||||
}));
|
||||
}
|
||||
|
||||
private async ownerId(userId: string): Promise<string | null> {
|
||||
const res = await this.pgPool.query<{ device_id: string | null }>(
|
||||
'SELECT device_id FROM playback_state WHERE user_id = $1', [userId]
|
||||
);
|
||||
return res.rows[0]?.device_id ?? null;
|
||||
}
|
||||
|
||||
async getState(userId: string): Promise<PlaybackSnapshot> {
|
||||
const res = await this.pgPool.query<StateRow>(
|
||||
`INSERT INTO playback_state (user_id) VALUES ($1)
|
||||
ON CONFLICT (user_id) DO UPDATE SET user_id = EXCLUDED.user_id
|
||||
RETURNING device_id, track_id, queue, queue_index, position_ms, is_playing, version, updated_at`,
|
||||
[userId]
|
||||
);
|
||||
return toSnapshot(res.rows[0]);
|
||||
}
|
||||
|
||||
/**
|
||||
* Record what the owning device is doing. A device that does not own the
|
||||
* session is rejected rather than ignored, so a stale tab resuming from sleep
|
||||
* learns it lost the audio instead of silently fighting the current owner.
|
||||
*/
|
||||
async reportState(userId: string, deviceId: string, patch: PlaybackStatePatch): Promise<PlaybackSnapshot> {
|
||||
const current = await this.getState(userId);
|
||||
if (current.deviceId !== null && current.deviceId !== deviceId) throw new NotSessionOwnerError();
|
||||
|
||||
const queue = patch.queue === undefined
|
||||
? undefined
|
||||
: patch.queue.slice(0, MAX_SYNCED_QUEUE);
|
||||
|
||||
// A track deleted between the device reading it and reporting it would
|
||||
// otherwise fail the foreign key and take the whole report down with it.
|
||||
// The session is worth more than the pointer: keep the rest, drop the id.
|
||||
const write = async (trackId: string | null) => this.pgPool.query<StateRow>(
|
||||
`UPDATE playback_state
|
||||
SET device_id = $2,
|
||||
track_id = COALESCE($3, CASE WHEN $4 THEN NULL ELSE track_id END),
|
||||
queue = COALESCE($5::jsonb, queue),
|
||||
queue_index = COALESCE($6, queue_index),
|
||||
position_ms = COALESCE($7, position_ms),
|
||||
is_playing = COALESCE($8, is_playing),
|
||||
version = version + 1,
|
||||
updated_at = NOW()
|
||||
WHERE user_id = $1
|
||||
RETURNING device_id, track_id, queue, queue_index, position_ms, is_playing, version, updated_at`,
|
||||
[
|
||||
userId,
|
||||
deviceId,
|
||||
trackId,
|
||||
patch.trackId === null,
|
||||
queue === undefined ? null : JSON.stringify(queue),
|
||||
patch.queueIndex ?? null,
|
||||
patch.position === undefined ? null : clampPositionMs(patch.position, 0),
|
||||
patch.isPlaying ?? null,
|
||||
]
|
||||
);
|
||||
|
||||
let res: Awaited<ReturnType<typeof write>>;
|
||||
try {
|
||||
res = await write(patch.trackId ?? null);
|
||||
} catch (err) {
|
||||
if ((err as { code?: string }).code !== '23503') throw err;
|
||||
res = await write(null);
|
||||
}
|
||||
await this.touchDevice(userId, deviceId);
|
||||
await this.publish(userId);
|
||||
return toSnapshot(res.rows[0]);
|
||||
}
|
||||
|
||||
/**
|
||||
* Aim a command at whichever device holds the audio. Any device may send one,
|
||||
* including the owner itself — that is what makes a phone a remote for the
|
||||
* desktop without either side knowing which is which.
|
||||
*/
|
||||
async sendCommand(userId: string, command: PlaybackCommand): Promise<{ deliveredTo: string | null }> {
|
||||
const owner = await this.ownerId(userId);
|
||||
if (!owner) return { deliveredTo: null };
|
||||
this.emitter.emit(userId, { type: 'command', deviceId: owner, command } satisfies PlaybackEvent);
|
||||
return { deliveredTo: owner };
|
||||
}
|
||||
|
||||
/**
|
||||
* Move the audio to `deviceId`. The snapshot is untouched apart from the
|
||||
* owner, so the new device resumes the same track at the same position, and
|
||||
* the previous owner stops as soon as the state event reaches it.
|
||||
*/
|
||||
async transfer(userId: string, deviceId: string): Promise<PlaybackSnapshot> {
|
||||
await this.getState(userId);
|
||||
const device = await this.pgPool.query(
|
||||
'SELECT id FROM playback_devices WHERE id = $1 AND user_id = $2', [deviceId, userId]
|
||||
);
|
||||
if (device.rows.length === 0) throw new Error('unknown device');
|
||||
|
||||
const res = await this.pgPool.query<StateRow>(
|
||||
`UPDATE playback_state
|
||||
SET device_id = $2, version = version + 1, updated_at = NOW()
|
||||
WHERE user_id = $1
|
||||
RETURNING device_id, track_id, queue, queue_index, position_ms, is_playing, version, updated_at`,
|
||||
[userId, deviceId]
|
||||
);
|
||||
await this.publish(userId);
|
||||
return toSnapshot(res.rows[0]);
|
||||
}
|
||||
|
||||
/**
|
||||
* Release ownership when the owning device goes away, leaving the snapshot
|
||||
* intact so another device can pick the session up where it stopped.
|
||||
*/
|
||||
async releaseIfOwner(userId: string, deviceId: string): Promise<void> {
|
||||
const res = await this.pgPool.query(
|
||||
`UPDATE playback_state SET device_id = NULL, is_playing = FALSE,
|
||||
version = version + 1, updated_at = NOW()
|
||||
WHERE user_id = $1 AND device_id = $2`,
|
||||
[userId, deviceId]
|
||||
);
|
||||
if (res.rowCount) await this.publish(userId);
|
||||
}
|
||||
|
||||
/** Drop devices that have not been seen for a day, and free a stale owner. */
|
||||
async reapStaleDevices(): Promise<number> {
|
||||
const stale = await this.pgPool.query<{ user_id: string }>(
|
||||
`UPDATE playback_state SET device_id = NULL, is_playing = FALSE,
|
||||
version = version + 1, updated_at = NOW()
|
||||
WHERE device_id IN (
|
||||
SELECT id FROM playback_devices
|
||||
WHERE last_seen_at < NOW() - ($1::int * INTERVAL '1 millisecond')
|
||||
)
|
||||
RETURNING user_id`,
|
||||
[DEVICE_STALE_MS]
|
||||
);
|
||||
const removed = await this.pgPool.query(
|
||||
`DELETE FROM playback_devices WHERE last_seen_at < NOW() - INTERVAL '1 day'`
|
||||
);
|
||||
for (const row of stale.rows) await this.publish(row.user_id);
|
||||
return removed.rowCount ?? 0;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user