7f12c7fc37
The v3 stack, previously an uncommitted working tree, plus this session's two units and the burn-in instrument. This commit is the burn-in build identity: coordinator and worker must both report this revision before a task is created. Workflow (earlier sessions, uncommitted until now): human decision events and reduction, source cursors and reconcile-before-launch, turn-boundary reconciliation, internal/agentctx as the single renderer, ace-fca phases with sealed artifacts, the trajectory gate, bounded grilling, independent review, task pr enforcement, and human review reflection. Capability restrictions at the agent boundary: an authz.Agent surface at GatedWrite may ask and may not act. It also fixes two bugs the unit exposed -- gated surfaces could not reach the two endpoints written for them, and RequestHumanDecision would block an unowned task while rejecting a question from the session that did own it. Turn-boundary reconcile-failure escalation: a streak of consecutive failures asks the session to hand off, fenced on the lease epoch, with reconcile_failure as a real handoff reason. The worker was dropping the coordinator's verdict on the floor; it now acts on it. Burn-in: herdr.WriteLaunchContext dumps the exact agentctx.Build result to <worktree>/.orchestra/launch.md at every launch, local and federated. BURNIN.md is the runbook. deploy/build.sh stamps both binaries from one commit. go build, go vet and go test ./... pass, 20 packages. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
97 lines
3.4 KiB
Go
97 lines
3.4 KiB
Go
package operations
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import (
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"encoding/json"
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"fmt"
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"orchestra/internal/authz"
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"orchestra/internal/domain"
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"orchestra/internal/registry"
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"orchestra/internal/store"
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"orchestra/internal/workphase"
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)
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// AdvanceWorkPhase moves a task to the next phase on its project's declared
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// path and seals the artifact the phase produced.
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//
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// Only Orchestra changes phase. An agent that believes the phase should
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// change says so through the approval surface, and this is what acts on that
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// belief. The artifact is validated before the transition is recorded, so a
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// phase can never be left with an artifact the next phase cannot read.
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//
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// Review is the end of the path. Its only move is back to implement, because
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// a review that passes ends the task through the lifecycle, not the phase.
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func AdvanceWorkPhase(s *store.Store, project registry.Project, taskID string, artifact []byte) (domain.Event, error) {
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return advanceWorkPhase(s, project, taskID, artifact, nil)
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}
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// advanceWorkPhase carries extra payload fields a specific transition needs,
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// such as the commit a review phase is entered against.
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func advanceWorkPhase(s *store.Store, project registry.Project, taskID string, artifact []byte, extra map[string]any) (domain.Event, error) {
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t, ok := s.Task(taskID)
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if !ok {
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return domain.Event{}, domain.ErrNotFound
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}
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next, ok := project.NextPhase(t.WorkPhase)
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if !ok {
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return domain.Event{}, fmt.Errorf("%w: work phase %q is the end of project %s's path", domain.ErrInvalid, current(t), project.ID)
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}
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// The gate sits between the sealed artifact and the next phase, so the
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// human confirms a direction that is already written down.
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if project.GateRequired(current(t), next) {
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switch {
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case trajectoryGateOpen(s, taskID):
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cleared, err := clearTrajectoryGate(s, t)
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if err != nil {
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return domain.Event{}, err
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}
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t = cleared
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case t.State == domain.StateBlocked && t.BlockReason == domain.BlockReasonTrajectoryGate:
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// Already waiting. Re-raising would spam the human and reset the
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// position the open check depends on.
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return domain.Event{}, fmt.Errorf("%w (task %s, %s to %s)", ErrTrajectoryGate, taskID, current(t), next)
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default:
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// The artifact is not sealed yet, so the packet reads the proposal
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// from the bytes in hand. The caller retries this same advance with
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// the same artifact once the human has answered.
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return domain.Event{}, raiseTrajectoryGate(s, t, current(t), next, artifact)
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}
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}
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payload := map[string]any{"phase": string(next), "from": string(current(t))}
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for k, v := range extra {
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payload[k] = v
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}
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if len(artifact) > 0 {
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// Validate against the phase being left, which is the phase that
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// produced this artifact.
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switch current(t) {
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case domain.WorkPhaseResearch:
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if _, err := workphase.DecodeResearch(artifact); err != nil {
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return domain.Event{}, err
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}
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case domain.WorkPhasePlan:
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if _, err := workphase.DecodePlan(artifact); err != nil {
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return domain.Event{}, err
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}
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}
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ref, err := s.PutArtifact(artifact)
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if err != nil {
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return domain.Event{}, err
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}
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payload["artifact_ref"] = ref
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}
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b, err := json.Marshal(payload)
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if err != nil {
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return domain.Event{}, err
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}
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e := domain.Event{ID: domain.NewID(), Type: domain.EventWorkPhaseChanged, TaskID: taskID, Version: t.Version + 1, Payload: b, Surface: string(authz.System)}
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return e, s.Append(e)
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}
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func current(t domain.Task) domain.WorkPhase {
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if t.WorkPhase == "" {
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return domain.WorkPhaseFrame
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}
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return t.WorkPhase
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}
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