Merge pull request 'MemoryStore.Search decodes and unmarshals every row before keeping topK' (#195) from task/643-memorystore-search-decodes-and-unmarshal into master
This commit was merged in pull request #195.
This commit is contained in:
@@ -460,8 +460,11 @@ start of a session rather than one lookup per first use:
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ToolSearch("select:mcp__vikunja__list_tasks,mcp__vikunja__get_task_details,mcp__vikunja__create_task,mcp__vikunja__update_task")
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```
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`update_task` carrying a `description` resets `done` to false, so closing a task with a
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write-up takes two calls: the description, then `done: true`.
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**Close a finished task with `done: true` and nothing else** (owner's call, 07-08-2026).
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Do not write a completion summary into the description on the way out. It is lost anyway,
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and the durable record is the commit messages and the merged PR. Note that `update_task`
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carrying a `description` resets `done` to false, which is why a write-up ever took two
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calls.
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## Session workflow
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+135
-11
@@ -68,6 +68,13 @@ func (m *MemoryStore) Insert(ctx context.Context, id string, vec []float32, meta
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// Rows under memory.NonRecallPrefix are excluded in SQL. They are speaker
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// voiceprints sharing this table, and note recall must not rank them; see that
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// constant for why the previous arrangement only appeared to do this.
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//
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// Every row is still scored, because a full scan is what picks the winners.
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// What the scan does NOT do is pay for a row it is about to discard: the score
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// is read straight off the stored bytes without materializing a []float32, and
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// the meta blob is copied and unmarshalled only for a row that has entered the
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// topK. Losers cost one dot product and nothing else. Ranking is unchanged —
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// same scores, same order, same ties.
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func (m *MemoryStore) Search(ctx context.Context, vec []float32, topK int) ([]memory.Result, error) {
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if topK <= 0 {
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topK = 10
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@@ -80,30 +87,127 @@ func (m *MemoryStore) Search(ctx context.Context, vec []float32, topK int) ([]me
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}
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defer rows.Close()
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var out []memory.Result
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// sql.RawBytes hands us the driver's own buffer, valid only until the next
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// Next(). Nothing here outlives the row except what topK.offer copies on a
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// survivor, so the three columns cost no allocation per row.
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var id, blob, metaJSON sql.RawBytes
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top := newTopK(topK)
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for rows.Next() {
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var id, metaJSON string
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var blob []byte
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if err := rows.Scan(&id, &blob, &metaJSON); err != nil {
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return nil, fmt.Errorf("memory: row: %w", err)
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}
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meta := map[string]string{}
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if err := json.Unmarshal([]byte(metaJSON), &meta); err != nil {
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return nil, fmt.Errorf("memory: unmarshal meta for %q: %w", id, err)
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}
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out = append(out, memory.Result{ID: id, Score: dot(vec, decodeVec(blob)), Meta: meta})
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top.offer(dotBlob(vec, blob), id, metaJSON)
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}
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if err := rows.Err(); err != nil {
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return nil, fmt.Errorf("memory: rows: %w", err)
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}
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sort.Slice(out, func(i, j int) bool { return out[i].Score > out[j].Score })
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if topK < len(out) {
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out = out[:topK]
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survivors := top.sorted()
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out := make([]memory.Result, 0, len(survivors))
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for _, c := range survivors {
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meta := map[string]string{}
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if err := json.Unmarshal(c.meta, &meta); err != nil {
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return nil, fmt.Errorf("memory: unmarshal meta for %q: %w", c.id, err)
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}
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out = append(out, memory.Result{ID: c.id, Score: c.score, Meta: meta})
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}
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return out, nil
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}
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// candidate is one row that is currently in the topK: its score, its id, and
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// its meta blob copied out of the driver's buffer. The copy is the price of
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// surviving, and only survivors pay it.
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type candidate struct {
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score float64
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id string
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meta []byte
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}
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// topK keeps the k highest-scoring candidates seen so far as a min-heap, so the
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// weakest survivor is always heap[0] and one comparison decides whether a new
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// row is worth copying. k is 10 in practice, so the heap is tiny and the whole
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// structure fits in cache.
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//
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// It is a plain slice with hand-written sift operations rather than
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// container/heap, because that interface boxes every element into an `any` on
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// Push and costs an allocation per surviving row.
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type topK struct {
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k int
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heap []candidate
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}
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func newTopK(k int) *topK {
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return &topK{k: k, heap: make([]candidate, 0, k)}
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}
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// offer admits a row if it beats the weakest survivor, or if the heap is not
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// full yet. id and meta are the driver's buffers and are copied here, never
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// retained.
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//
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// A row that only ties the weakest survivor does not displace it, so among
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// equal scores the earliest k rows are kept. The full sort this replaced used
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// sort.Slice, which is not stable, so it broke such a tie arbitrarily. That is
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// the ONE observable difference between the two, and it is deliberate:
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// deterministic beats arbitrary.
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//
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// It is not academic. Under the real embedder an exact tie means duplicate
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// vectors and nothing in the recall eval moved (V-643). Under the hash
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// embedder the eval's deterministic floor uses, ties are everywhere — it is
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// bag-of-words, so every note sharing no word with the query scores exactly 0
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// — and recall@3 on that run moved 74.1% to 81.5% purely because the zeros now
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// come out in a fixed order. Neither number measures retrieval. recall@1 and
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// false recall, which the eval actually asserts, are unchanged on both runs.
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func (t *topK) offer(score float64, id, meta []byte) {
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if t.k == 0 {
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return
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}
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if len(t.heap) < t.k {
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t.heap = append(t.heap, candidate{score: score, id: string(id), meta: append([]byte(nil), meta...)})
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t.up(len(t.heap) - 1)
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return
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}
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if score <= t.heap[0].score {
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return
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}
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t.heap[0] = candidate{score: score, id: string(id), meta: append([]byte(nil), meta...)}
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t.down(0)
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}
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func (t *topK) up(i int) {
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for i > 0 {
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parent := (i - 1) / 2
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if t.heap[parent].score <= t.heap[i].score {
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return
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}
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t.heap[parent], t.heap[i] = t.heap[i], t.heap[parent]
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i = parent
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}
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}
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func (t *topK) down(i int) {
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for {
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l, r, small := 2*i+1, 2*i+2, i
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if l < len(t.heap) && t.heap[l].score < t.heap[small].score {
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small = l
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}
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if r < len(t.heap) && t.heap[r].score < t.heap[small].score {
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small = r
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}
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if small == i {
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return
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}
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t.heap[small], t.heap[i] = t.heap[i], t.heap[small]
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i = small
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}
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}
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// sorted drains the heap into descending score order — what Search returns.
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func (t *topK) sorted() []candidate {
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out := t.heap
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sort.Slice(out, func(i, j int) bool { return out[i].score > out[j].score })
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return out
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}
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// ByPrefix returns every row whose id starts with prefix, vectors included.
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//
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// This is not a similarity query and deliberately does not score anything:
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@@ -240,6 +344,26 @@ func decodeVec(b []byte) []float32 {
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return v
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}
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// dotBlob is dot against a vector still in its stored encoding, so scoring a
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// row the query is about to discard does not allocate the []float32 that
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// decodeVec would build. Same arithmetic, same order of operations, so it
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// returns bit-identical scores to dot(a, decodeVec(b)).
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//
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// A blob whose length isn't a multiple of 4 is truncated to the whole-element
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// prefix, matching decodeVec, and a length mismatch is 0, matching dot.
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func dotBlob(a []float32, b []byte) float64 {
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n := len(b) / 4
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if len(a) != n || n == 0 {
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return 0
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}
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var sum float64
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for i := 0; i < n; i++ {
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f := math.Float32frombits(binary.LittleEndian.Uint32(b[4*i:]))
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sum += float64(a[i]) * float64(f)
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}
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return sum
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}
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// dot is the cosine similarity for L2-normalized vectors (mismatched lengths ⇒
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// 0, matching internal/memory's cosine).
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func dot(a, b []float32) float64 {
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@@ -0,0 +1,77 @@
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package store
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import (
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"context"
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"fmt"
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"math"
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"math/rand"
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"path/filepath"
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"testing"
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)
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// benchDim is the resident embedder's width (multilingual-e5-small, 384), so
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// the per-row decode cost the benchmark measures is the real one.
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const benchDim = 384
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// seedMemVectors fills a fresh store with n L2-normalized rows carrying a meta
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// blob the size recall actually stores — the note text plus its type — because
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// the cost this benchmark exists to measure is unmarshalling that blob for
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// every row when only topK survivors need it.
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func seedMemVectors(tb testing.TB, n int) *MemoryStore {
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tb.Helper()
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path := filepath.Join(tb.TempDir(), "mem_bench.db")
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st, err := Open(context.Background(), path)
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if err != nil {
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tb.Fatalf("Open: %v", err)
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}
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tb.Cleanup(func() { _ = st.Close() })
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m := st.VectorMemory()
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rng := rand.New(rand.NewSource(1))
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ctx := context.Background()
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for i := 0; i < n; i++ {
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if err := m.Insert(ctx, fmt.Sprintf("note:%d", i), randUnitVec(rng, benchDim), map[string]string{
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"type": "note",
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"text": fmt.Sprintf("заметка номер %d о том, что надо не забыть сделать на неделе", i),
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}); err != nil {
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tb.Fatalf("Insert %d: %v", i, err)
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}
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}
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return m
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}
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func randUnitVec(rng *rand.Rand, dim int) []float32 {
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v := make([]float32, dim)
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var norm float64
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for i := range v {
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f := rng.NormFloat64()
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v[i] = float32(f)
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norm += f * f
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}
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norm = math.Sqrt(norm)
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for i := range v {
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v[i] = float32(float64(v[i]) / norm)
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}
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return v
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}
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// BenchmarkMemoryStoreSearch measures one recall query against a store of n
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// rows. Row counts bracket the documented scale: 1000 is a plausible today,
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// 10000 is the "thousands, not millions" ceiling the type doc claims a full
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// scan is fine at.
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func BenchmarkMemoryStoreSearch(b *testing.B) {
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for _, n := range []int{1000, 10000} {
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b.Run(fmt.Sprintf("rows=%d", n), func(b *testing.B) {
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m := seedMemVectors(b, n)
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q := randUnitVec(rand.New(rand.NewSource(2)), benchDim)
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ctx := context.Background()
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b.ReportAllocs()
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b.ResetTimer()
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for i := 0; i < b.N; i++ {
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if _, err := m.Search(ctx, q, 10); err != nil {
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b.Fatal(err)
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}
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}
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})
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}
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}
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@@ -0,0 +1,107 @@
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package store
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import (
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"context"
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"fmt"
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"math/rand"
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"sort"
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"testing"
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"github.com/kami/maven/internal/memory"
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)
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// naiveSearch is the implementation Search replaced: score every row into a
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// slice, sort the whole slice, truncate. It stays in the test file as the
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// reference the bounded-heap version is judged against, because "recall must
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// not change" is a claim about output, not about the code that produces it.
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func naiveSearch(t *testing.T, m *MemoryStore, vec []float32, topK int) []memory.Result {
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t.Helper()
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rows, err := m.db.QueryContext(context.Background(),
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`SELECT id, vec FROM memory_vectors WHERE id NOT LIKE ? ESCAPE '\'`,
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escapeLike(memory.NonRecallPrefix)+"%")
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if err != nil {
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t.Fatalf("naive scan: %v", err)
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}
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defer rows.Close()
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var out []memory.Result
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for rows.Next() {
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var id string
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var blob []byte
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if err := rows.Scan(&id, &blob); err != nil {
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t.Fatalf("naive row: %v", err)
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}
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out = append(out, memory.Result{ID: id, Score: dot(vec, decodeVec(blob))})
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}
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if err := rows.Err(); err != nil {
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t.Fatalf("naive rows: %v", err)
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}
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sort.Slice(out, func(i, j int) bool { return out[i].Score > out[j].Score })
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if topK < len(out) {
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out = out[:topK]
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}
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return out
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}
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// TestMemoryStoreSearchMatchesNaive is the constraint on V-643: the bounded
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// heap must return exactly what a full scan and sort returned. Distinct random
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// vectors, so no two scores tie and the ranking is total — a mismatch here is
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// arithmetic or heap logic, not a tie-break difference.
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func TestMemoryStoreSearchMatchesNaive(t *testing.T) {
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ctx := context.Background()
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m := newMemTestStore(t).VectorMemory()
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rng := rand.New(rand.NewSource(7))
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const rows, dim = 500, 64
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for i := 0; i < rows; i++ {
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if err := m.Insert(ctx, fmt.Sprintf("n%d", i), randUnitVec(rng, dim), map[string]string{
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"text": fmt.Sprintf("note %d", i),
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}); err != nil {
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t.Fatalf("Insert %d: %v", i, err)
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}
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}
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for _, topK := range []int{1, 3, 10, 50, rows, rows + 100} {
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q := randUnitVec(rng, dim)
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got, err := m.Search(ctx, q, topK)
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if err != nil {
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t.Fatalf("Search topK=%d: %v", topK, err)
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}
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want := naiveSearch(t, m, q, topK)
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if len(got) != len(want) {
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t.Fatalf("topK=%d: got %d results, naive returned %d", topK, len(got), len(want))
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}
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for i := range want {
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if got[i].ID != want[i].ID {
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t.Errorf("topK=%d rank %d: got %q, naive says %q", topK, i, got[i].ID, want[i].ID)
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}
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if got[i].Score != want[i].Score {
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t.Errorf("topK=%d rank %d (%s): score %v, naive says %v",
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topK, i, got[i].ID, got[i].Score, want[i].Score)
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}
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}
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if len(got) > 0 && got[0].Meta["text"] == "" {
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t.Errorf("topK=%d: survivor %s has no meta — it was never unmarshalled", topK, got[0].ID)
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}
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}
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}
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// TestDotBlobMatchesDot pins the claim in dotBlob's doc comment: reading the
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// vector out of its stored bytes is bit-identical to decoding it first. Scores
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// feed a gate with a 0.008 margin, so "close enough" is not the bar.
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func TestDotBlobMatchesDot(t *testing.T) {
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rng := rand.New(rand.NewSource(11))
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for i := 0; i < 200; i++ {
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a := randUnitVec(rng, 384)
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b := randUnitVec(rng, 384)
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if got, want := dotBlob(a, encodeVec(b)), dot(a, b); got != want {
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t.Fatalf("dotBlob = %v, dot = %v", got, want)
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}
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}
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// Length mismatch is 0 in both, and so is an empty vector.
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if got := dotBlob([]float32{1, 0}, encodeVec([]float32{1, 0, 0})); got != 0 {
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t.Errorf("mismatched lengths scored %v, want 0", got)
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}
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if got := dotBlob(nil, nil); got != 0 {
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t.Errorf("empty scored %v, want 0", got)
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}
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}
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Reference in New Issue
Block a user