42c7b8b92716b57bd2956a9755f1f25456fc38d9
Config gains an intake flag, off by default, and sendMessageReq gains the inline keyboard the intake half hangs under a reply. The gesture itself is the web's, ported: one button says the turn was wrong, and it opens the seven intents rather than writing the negative straight away, because the target is worth much more and he must still be able to decline naming one. Button data comes off the wire, so parseCallback refuses an id it cannot parse and a target that is not one of the seven. A label nothing can score is worse than no label.
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