ee3e6a9eaf65834e513ef80e9c0d2ef269992694
The Gatherer now fills State.SnoozeUntil from store.SnoozedUntil instead of nil, so a snooze finally reaches the gate. RemindDecisions gains the one restraint check that applies to a reminder — quiet hours, presence and cooldown are still bypassed, so "wake me 7" is unchanged. Reviewer: the two tests in internal/loop/gate_test.go are the contract. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01CGeSZxh1DCtRxmFVSYVGvJ
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