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Replay Model Replay modes, guarantees, and snapshot/cursor management 2
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./overview.md
./event-model.md

replay model

version: 0.1-draft
status: architectural reference


1. purpose

Replay is the ability to reconstruct the entire state of a session (projections, context builds, validation outcomes, transitions) purely from the immutable event log. It is a mandatory architectural guarantee, not an afterthought.


2. replay modes

mode description
full replay reapply all events, including inference (may rerun models if available)
partial replay replay from a given cursor/sequence number
inferenceskipping replay skip model calls; use recorded InferenceCompleted events directly
projectiononly replay rebuild projections without touching orchestration
deterministic simulation test mode: compare current outcomes against a golden reference

3. what can be replayed?

  • Session lifecycle (creation → completion)
  • Stage scheduling and transitions
  • Context pack building (subject to the same compression config, but compression events may be reused)
  • Validation decisions (recorded pass/reject)
  • Approval decisions (recorded as events)
  • Tool receipts (recorded; actual tool code not reexecuted unless in simulation mode)
  • All projections

4. what is NOT needed for replay?

  • The original model weights
  • Live tool access
  • Network connectivity
  • Provider credentials
  • The original Router UI

Replay is selfcontained within the event store and configuration.


5. deterministic guarantees

Replay is deterministic when:

  • the event store is unchanged
  • the configuration (workflows, policies, compression rules) is identical
  • the replay strategy matches (e.g., inferenceskipping uses recorded artifacts)

Nondeterminism from model inference is thereby contained: the replay decision to trust a recorded artifact is itself a deterministic choice driven by the replay mode.


6. use cases

  • debugging: replay a failed session stepbystep, inspecting context packs and validation outcomes.
  • audit: prove which decision led to a tool execution and why.
  • recovery: if the harness crashes, resume from the last stable event cursor.
  • dataset generation: replay workflows with different inference providers to produce synthetic training data.
  • testing: deterministic simulation lets you verify orchestration logic without real models.

7. snapshot and cursor management

To avoid replaying 100k+ events every time, the system supports periodic snapshots and replay cursors. A snapshot is a pointintime projection bundle paired with the sequence number of the last applied event. Replay then only reprocesses events after that cursor.


8. implementation constraints

  • All projections must be buildable from events alone.
  • Context pack builds must be replays (using recorded compression events when possible).
  • No component may depend on inmemory state that is not derived from events.
  • Events must remain serializable and versioned forever.