kami 2b13f610e1 fix(kernel): reset the stage_loop_break window on recovery entry (#304)
Recovery was dying on a stale failure cap, not on anything recovery
itself did. detectRepeatedToolFailure (stage_loop_break, #78) counted
same-signature ToolExecutionFailedEvents cumulatively across the whole
stage. A stage routed to recovery, retried by the ladder, and routed
again would re-trip the SAME pre-recovery count on its very first
post-recovery round — recovery would burn a full expensive turn and
still fail on retryExhausted=true from stale evidence.

Fix: window the fold to events after the most recent
FailureTicketOpenedEvent naming the stage (mirrors the existing
BuildPrerequisiteBootstrapAttemptedEvent windowing pattern already used
by repeatedBuildCriticalReferenceBlock). A stage returning from a
genuine repair attempt now starts the count clean; it must accumulate
stageFailureLoopLimit (default 6) NEW failures post-recovery before
re-tripping.

This does not weaken RECOVERY_ROUTE_BUDGET/INTENT_ROUTE_BUDGET: those
are charged directly off FailureTicketOpenedEvent by the reducer
(OrchestrationState.recoveryRoutes/recoveryFailureFingerprints),
independent of this fold, and are deliberately left untouched by
TransitionExecutedEvent already. A full ladder round-trip therefore
stays bounded at RECOVERY_ROUTE_BUDGET(2) + INTENT_ROUTE_BUDGET(2)
route-in/route-out cycles, each itself requiring a fresh
stageFailureLoopLimit(6) failures to re-trip.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HgDL1v3GuQ9RZnYR6fDT95
2026-07-26 22:57:54 +04:00
S
Description
No description provided
7.7 MiB
Languages
Kotlin 89.1%
Go 10.6%
Python 0.2%
CSS 0.1%