Merge the proactive rule and gate tests
This commit is contained in:
@@ -0,0 +1,312 @@
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package loop
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import (
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"context"
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"testing"
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"time"
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"github.com/kami/maven/internal/store"
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)
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// Tests for the universal restraint gate.
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//
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// DESIGN.md § Trigger model: "the gate is universal, applied by the loop, never
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// per-rule — quiet-hours, presence, cooldown, snooze, calendar-busy all live in
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// one fires()." These tests pin the CONSERVATIVE side of that: the cases where
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// Maven must stay quiet. They exist so nobody loosens the gate by accident.
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//
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// Where the code does not yet do what DESIGN.md promises, the test is written to
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// show the gap and then skipped, with the file and line to fix. Behaviour is not
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// changed to make a test pass.
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// testRule — a rule at the given severity that always wants to fire, so the
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// only thing under test is the gate.
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func testRule(name string, sev Severity) Rule {
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return Rule{
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Name: name,
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Severity: sev,
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Cooldown: Cooldown{Base: 30 * time.Minute, Min: time.Minute, Max: time.Hour},
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Predicate: func(State) bool { return true },
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}
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}
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// ---------------------------- quiet hours ------------------------------------
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// Quiet hours silence care and leave ops alone. A failed backup at 2am matters;
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// a water nudge at 2am does not.
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func TestGateQuietHoursSuppressesCareOnly(t *testing.T) {
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cases := []struct {
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sev Severity
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want bool
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}{
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{Sev1, false},
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{Sev2, false},
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{Sev3, true},
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{Sev4, true},
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}
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for _, c := range cases {
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s := State{Now: refTime(), Presence: store.Present, QuietHours: true}
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if got := Gate(s, testRule("r", c.sev)); got != c.want {
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t.Errorf("quiet hours sev%d: want fire=%v, got %v", c.sev, c.want, got)
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}
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}
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}
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// ---------------------------- presence ---------------------------------------
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// DESIGN.md § Delivery: "sev <= 2 drops on away, sev >= 3 holds: a missed water
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// nudge is noise, a missed backup failure isn't."
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func TestGateAwayDropsCareHoldsOps(t *testing.T) {
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cases := []struct {
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sev Severity
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want bool
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}{
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{Sev1, false},
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{Sev2, false},
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{Sev3, true},
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{Sev4, true},
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}
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for _, c := range cases {
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s := State{Now: refTime(), Presence: store.Away}
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if got := Gate(s, testRule("r", c.sev)); got != c.want {
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t.Errorf("away sev%d: want fire=%v, got %v", c.sev, c.want, got)
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}
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}
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}
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// Care nudges are allowed through when the user is actually there and nothing
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// else is suppressing. Without this the "quiet" tests above could pass on a
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// gate that simply never fires.
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func TestGateAllowsCareWhenPresentAndClear(t *testing.T) {
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s := State{Now: refTime(), Presence: store.Present}
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if !Gate(s, testRule("r", Sev1)) {
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t.Fatal("present and clear: care nudge should be allowed")
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}
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}
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// ---------------------------- calendar busy ----------------------------------
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// "Don't nag mid-meeting" is an env predicate in the gate, not the LLM's call.
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// Ops still gets through — a service being down mid-meeting is worth the
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// interruption.
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func TestGateCalendarBusySuppressesCareOnly(t *testing.T) {
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care := State{Now: refTime(), Presence: store.Present, CalendarBusy: true}
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if Gate(care, testRule("r", Sev2)) {
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t.Error("calendar busy: care nudge should be suppressed")
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}
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if !Gate(care, testRule("r", Sev4)) {
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t.Error("calendar busy: ops hard should still fire")
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}
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}
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// ---------------------------- cooldown ---------------------------------------
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// Cooldown holds for every severity — it is the anti-nag knob, so ops cannot
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// buy its way past it either.
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func TestGateCooldownHoldsForAllSeverities(t *testing.T) {
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now := refTime()
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for _, sev := range []Severity{Sev1, Sev2, Sev3, Sev4} {
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s := State{
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Now: now,
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Presence: store.Present,
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CooldownUntil: map[string]time.Time{"r": now.Add(10 * time.Minute)},
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}
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if Gate(s, testRule("r", sev)) {
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t.Errorf("cooldown sev%d: should be suppressed", sev)
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}
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}
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}
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// Cooldown is per-rule: one rule cooling down must not mute another.
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func TestGateCooldownIsPerRule(t *testing.T) {
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now := refTime()
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s := State{
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Now: now,
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Presence: store.Present,
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CooldownUntil: map[string]time.Time{"water": now.Add(10 * time.Minute)},
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}
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if Gate(s, testRule("water", Sev1)) {
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t.Error("water is cooling down and should be suppressed")
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}
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if !Gate(s, testRule("meal", Sev1)) {
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t.Error("meal has no cooldown and should be allowed")
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}
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}
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// The moment the cooldown expires the rule is free again — the gate compares
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// with Before, so "until" itself is already clear.
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func TestGateCooldownExpires(t *testing.T) {
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now := refTime()
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s := State{
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Now: now,
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Presence: store.Present,
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CooldownUntil: map[string]time.Time{"r": now},
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}
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if !Gate(s, testRule("r", Sev1)) {
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t.Fatal("cooldown at exactly now should already be clear")
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}
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}
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// ---------------------------- snooze -----------------------------------------
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// Snooze is the user saying "not about this". It beats everything, including
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// ops hard.
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func TestGateSnoozeHoldsForAllSeverities(t *testing.T) {
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now := refTime()
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for _, sev := range []Severity{Sev1, Sev2, Sev3, Sev4} {
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s := State{
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Now: now,
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Presence: store.Present,
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SnoozeUntil: map[string]time.Time{"r": now.Add(time.Hour)},
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}
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if Gate(s, testRule("r", sev)) {
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t.Errorf("snooze sev%d: should be suppressed", sev)
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}
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}
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}
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// ---------------------------- no-data backstop -------------------------------
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// The gate enforces no-data inertness a second time, for any rule that declared
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// the keys it needs. A predicate that forgets the check still cannot fire.
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func TestGateNoDataBackstopBeatsAnEagerPredicate(t *testing.T) {
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now := refTime()
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eager := Rule{
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Name: "eager",
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Severity: Sev4, // even ops hard does not get past missing data
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Predicate: func(State) bool { return true },
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InertWhenNoData: []string{"water", "meal"},
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}
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// one of the two keys present is not enough.
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s := State{
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Now: now,
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Presence: store.Present,
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Facts: map[string]store.Fact{"water": ago("water", "tap:water", `"250ml"`, time.Hour)},
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}
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if Gate(s, eager) {
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t.Fatal("a rule missing one of its keys must stay inert")
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}
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}
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// ---------------------------- one nudge per tick -----------------------------
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// All five default rules want to fire at once. The tick must still emit exactly
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// one candidate, the loudest — never a dogpile.
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func TestTickNeverDogpilesAndPicksLoudest(t *testing.T) {
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now := refTime()
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s := State{
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Now: now,
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Presence: store.Present,
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Facts: map[string]store.Fact{
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"water": ago("water", "tap:water", `"250ml"`, 5*time.Hour),
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"meal": ago("meal", "voice", `"lunch"`, 8*time.Hour),
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"desk_active": ago("desk_active", "infer:hyprland", "1", 30*time.Second),
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"break": ago("break", "voice", `"walk"`, 3*time.Hour),
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"service_down": ago("service_down", "poll:uptimekuma", `"down"`, time.Minute),
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"netdata_alarm": ago("netdata_alarm", "poll:netdata", `"critical"`, time.Minute),
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},
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}
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// sanity: every rule really does want to fire, so the pick is a real choice.
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for _, r := range DefaultRules() {
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if !r.Predicate(s) {
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t.Fatalf("setup: rule %q does not want to fire", r.Name)
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}
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}
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got := Tick(s, DefaultRules())
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if got == nil {
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t.Fatal("all rules firing: want one candidate, got nil")
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}
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if got.Rule.Name != "service_down" || got.Severity != Sev4 {
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t.Fatalf("want the loudest (service_down/sev4), got %s/sev%d", got.Rule.Name, got.Severity)
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}
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}
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// Tick returns a single Candidate by type, so "one per tick" cannot be violated
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// by count — what can drift is WHICH one. Equal severities tie-break by name so
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// the choice is deterministic across ticks.
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func TestTickTieBreaksByNameForDeterminism(t *testing.T) {
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s := State{Now: refTime(), Presence: store.Present}
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rules := []Rule{testRule("zebra", Sev2), testRule("apple", Sev2), testRule("mango", Sev2)}
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for i := 0; i < 5; i++ {
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got := Tick(s, rules)
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if got == nil || got.Rule.Name != "apple" {
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t.Fatalf("tie-break: want apple every time, got %+v", got)
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}
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}
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}
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// The loudest candidate wins even when the quiet one is listed first.
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func TestTickOrderOfRulesDoesNotMatter(t *testing.T) {
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s := State{Now: refTime(), Presence: store.Present}
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first := Tick(s, []Rule{testRule("care", Sev1), testRule("ops", Sev4)})
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second := Tick(s, []Rule{testRule("ops", Sev4), testRule("care", Sev1)})
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if first == nil || second == nil {
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t.Fatal("want a candidate from both orderings")
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}
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if first.Rule.Name != "ops" || second.Rule.Name != "ops" {
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t.Fatalf("order changed the pick: %s then %s", first.Rule.Name, second.Rule.Name)
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}
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}
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// ---------------------------- reminders bypass the gate ----------------------
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// DESIGN.md § User reminders: "bypasses the restraint gate — 'wake me 7' fires
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// in quiet hours; that's the point." Every suppressor set at once, and the
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// reminder still comes through.
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func TestRemindersBypassEverySuppressor(t *testing.T) {
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now := refTime()
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s := State{
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Now: now,
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Presence: store.Away,
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QuietHours: true,
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CalendarBusy: true,
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CooldownUntil: map[string]time.Time{"reminder": now.Add(time.Hour)},
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}
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due := []store.Reminder{{ID: 7, Payload: `{"text":"wake me"}`}}
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got := RemindDecisions(s, due)
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if len(got) != 1 || got[0].Reminder.ID != 7 {
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t.Fatalf("reminder must bypass the gate, got %+v", got)
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}
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}
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// GAP — DESIGN.md § User reminders ends "Snooze still applies." RemindDecisions
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// passes every due reminder straight through with no snooze check, so a snoozed
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// reminder fires anyway. The test below is what the contract asks for.
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func TestRemindersStillHonourSnooze(t *testing.T) {
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t.Skip("snooze is not applied to reminders — RemindDecisions ignores SnoozeUntil, internal/loop/loop.go:120")
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now := refTime()
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s := State{
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Now: now,
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Presence: store.Present,
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SnoozeUntil: map[string]time.Time{"reminder:7": now.Add(time.Hour)},
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}
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due := []store.Reminder{{ID: 7, Payload: `{"text":"wake me"}`}}
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if got := RemindDecisions(s, due); len(got) != 0 {
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t.Fatalf("snoozed reminder should not be delivered, got %+v", got)
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}
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}
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// GAP — the gate reads State.SnoozeUntil, but the Gatherer hard-codes it to nil
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// (internal/loop/gather.go:153), so snooze is dead in the running daemon: the
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// unit tests above pass while nothing can ever populate the map. This asserts
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// the Gatherer actually produces a snooze map.
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func TestGathererPopulatesSnoozeUntil(t *testing.T) {
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t.Skip("Gatherer never populates SnoozeUntil, so snooze cannot suppress anything at runtime, internal/loop/gather.go:153")
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ctx := context.Background()
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st, err := store.Open(ctx, t.TempDir()+"/m.db")
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if err != nil {
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t.Fatal(err)
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}
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defer st.Close()
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g := NewGatherer(st, DefaultRules())
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snap, _, err := g.GatherState(ctx, refTime())
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if err != nil {
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t.Fatal(err)
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}
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if snap.SnoozeUntil == nil {
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t.Fatal("Gatherer returned a nil SnoozeUntil map")
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}
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}
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@@ -0,0 +1,394 @@
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package loop
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import (
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"testing"
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"time"
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"github.com/kami/maven/internal/store"
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)
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// Direct tests for the five default rule predicates.
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//
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// A predicate is pure — (State) -> bool, no I/O — so these need no store and no
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// daemon. They test the predicate ALONE: the restraint gate is tested in
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// loop_test.go and gate_test.go, never here.
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//
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// Every rule gets the same three questions plus its own edges:
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// - does it fire when it should?
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// - does it stay quiet when it should?
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// - is it silent when the key it needs has no data at all?
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//
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// The last one is load-bearing. DESIGN.md: "since(key)==null → don't fire.
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// Silence on no-data is 'shuts up when uncertain'."
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// stateWith builds a snapshot at refTime() holding just the given facts.
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// Presence and the env flags are left zero — the predicate must not read them.
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func stateWith(facts map[string]store.Fact) State {
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return State{Now: refTime(), Facts: facts}
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}
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// ago is a fact for key written `d` before refTime().
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func ago(key, source, value string, d time.Duration) store.Fact {
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return factAt(key, source, value, refTime().Add(-d))
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}
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// ---------------------------- since-based care rules -------------------------
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// The three care rules share one shape: "fire when it has been at least N since
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// the last fact for key". One table drives all of them.
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func TestCareRulePredicates(t *testing.T) {
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cases := []struct {
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name string
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rule Rule
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facts map[string]store.Fact
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want bool
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}{
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// water — threshold 3h.
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{
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name: "water fires at 4h",
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rule: WaterRule(),
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facts: map[string]store.Fact{"water": ago("water", "tap:water", `"250ml"`, 4*time.Hour)},
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want: true,
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},
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{
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name: "water fires exactly at the 3h threshold",
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rule: WaterRule(),
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facts: map[string]store.Fact{"water": ago("water", "tap:water", `"250ml"`, 3*time.Hour)},
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want: true,
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},
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{
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name: "water quiet just under 3h",
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rule: WaterRule(),
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facts: map[string]store.Fact{"water": ago("water", "tap:water", `"250ml"`, 3*time.Hour-time.Minute)},
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want: false,
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},
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{
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name: "water quiet on no data",
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rule: WaterRule(),
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facts: nil,
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want: false,
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},
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{
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name: "water quiet on a zero-timestamp fact",
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rule: WaterRule(),
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facts: map[string]store.Fact{"water": {Key: "water", Source: "tap:water", Value: `"250ml"`}},
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want: false,
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},
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{
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name: "water quiet when the only fact is for another key",
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rule: WaterRule(),
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facts: map[string]store.Fact{"meal": ago("meal", "voice", `"lunch"`, 9*time.Hour)},
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want: false,
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},
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// meal — threshold 6h.
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{
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name: "meal fires at 7h",
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rule: MealRule(),
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facts: map[string]store.Fact{"meal": ago("meal", "voice", `"lunch"`, 7*time.Hour)},
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want: true,
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},
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{
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name: "meal fires exactly at the 6h threshold",
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rule: MealRule(),
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facts: map[string]store.Fact{"meal": ago("meal", "voice", `"lunch"`, 6*time.Hour)},
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want: true,
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},
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{
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name: "meal quiet just under 6h",
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rule: MealRule(),
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facts: map[string]store.Fact{"meal": ago("meal", "voice", `"lunch"`, 6*time.Hour-time.Minute)},
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want: false,
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},
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{
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name: "meal quiet on no data",
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rule: MealRule(),
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facts: nil,
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want: false,
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},
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// break — needs BOTH anchors: at the desk now, and no break for 90min.
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{
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name: "break fires when at desk and no break for 2h",
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rule: BreakRule(),
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facts: map[string]store.Fact{
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"desk_active": ago("desk_active", "infer:hyprland", "1", 30*time.Second),
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"break": ago("break", "voice", `"walk"`, 2*time.Hour),
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},
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want: true,
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},
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{
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name: "break fires exactly at both thresholds",
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rule: BreakRule(),
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facts: map[string]store.Fact{
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"desk_active": ago("desk_active", "infer:hyprland", "1", 2*time.Minute),
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"break": ago("break", "voice", `"walk"`, 90*time.Minute),
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},
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want: true,
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},
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||||
{
|
||||
name: "break quiet when the desk signal is stale (user left)",
|
||||
rule: BreakRule(),
|
||||
facts: map[string]store.Fact{
|
||||
"desk_active": ago("desk_active", "infer:hyprland", "1", 10*time.Minute),
|
||||
"break": ago("break", "voice", `"walk"`, 2*time.Hour),
|
||||
},
|
||||
want: false,
|
||||
},
|
||||
{
|
||||
name: "break quiet when the last break was recent",
|
||||
rule: BreakRule(),
|
||||
facts: map[string]store.Fact{
|
||||
"desk_active": ago("desk_active", "infer:hyprland", "1", 30*time.Second),
|
||||
"break": ago("break", "voice", `"walk"`, 20*time.Minute),
|
||||
},
|
||||
want: false,
|
||||
},
|
||||
{
|
||||
name: "break quiet with only the desk anchor",
|
||||
rule: BreakRule(),
|
||||
facts: map[string]store.Fact{
|
||||
"desk_active": ago("desk_active", "infer:hyprland", "1", 30*time.Second),
|
||||
},
|
||||
want: false,
|
||||
},
|
||||
{
|
||||
name: "break quiet with only the break anchor",
|
||||
rule: BreakRule(),
|
||||
facts: map[string]store.Fact{
|
||||
"break": ago("break", "voice", `"walk"`, 2*time.Hour),
|
||||
},
|
||||
want: false,
|
||||
},
|
||||
{
|
||||
name: "break quiet on no data",
|
||||
rule: BreakRule(),
|
||||
facts: nil,
|
||||
want: false,
|
||||
},
|
||||
}
|
||||
|
||||
for _, c := range cases {
|
||||
t.Run(c.name, func(t *testing.T) {
|
||||
if got := c.rule.Predicate(stateWith(c.facts)); got != c.want {
|
||||
t.Fatalf("%s predicate: want %v, got %v", c.rule.Name, c.want, got)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------- ops rules --------------------------------------
|
||||
|
||||
// The two ops rules match on a value AND on which poller wrote it. DESIGN.md:
|
||||
// "a compromised poller must not be able to forge a trigger." Half of this
|
||||
// table is forgery attempts; all of them must be refused.
|
||||
func TestOpsRulePredicates(t *testing.T) {
|
||||
cases := []struct {
|
||||
name string
|
||||
rule Rule
|
||||
facts map[string]store.Fact
|
||||
want bool
|
||||
}{
|
||||
// service_down — only poll:uptimekuma may say a service is down.
|
||||
{
|
||||
name: "service_down fires on a kuma down fact",
|
||||
rule: ServiceDownRule(),
|
||||
facts: map[string]store.Fact{"service_down": ago("service_down", "poll:uptimekuma", `"down"`, time.Minute)},
|
||||
want: true,
|
||||
},
|
||||
{
|
||||
name: "service_down quiet when kuma says up",
|
||||
rule: ServiceDownRule(),
|
||||
facts: map[string]store.Fact{"service_down": ago("service_down", "poll:uptimekuma", `"up"`, time.Minute)},
|
||||
want: false,
|
||||
},
|
||||
{
|
||||
name: "service_down quiet on no data",
|
||||
rule: ServiceDownRule(),
|
||||
facts: nil,
|
||||
want: false,
|
||||
},
|
||||
{
|
||||
name: "service_down quiet on a zero-timestamp fact",
|
||||
rule: ServiceDownRule(),
|
||||
facts: map[string]store.Fact{"service_down": {Key: "service_down", Source: "poll:uptimekuma", Value: `"down"`}},
|
||||
want: false,
|
||||
},
|
||||
// forgery attempts — right value, wrong writer.
|
||||
{
|
||||
name: "service_down refuses a forgery from the netdata poller",
|
||||
rule: ServiceDownRule(),
|
||||
facts: map[string]store.Fact{"service_down": ago("service_down", "poll:netdata", `"down"`, time.Minute)},
|
||||
want: false,
|
||||
},
|
||||
{
|
||||
name: "service_down refuses a forgery from ambient audio",
|
||||
rule: ServiceDownRule(),
|
||||
facts: map[string]store.Fact{"service_down": ago("service_down", "ambient:other", `"down"`, time.Minute)},
|
||||
want: false,
|
||||
},
|
||||
{
|
||||
name: "service_down refuses a forgery from the user's own voice",
|
||||
rule: ServiceDownRule(),
|
||||
facts: map[string]store.Fact{"service_down": ago("service_down", "voice", `"down"`, time.Minute)},
|
||||
want: false,
|
||||
},
|
||||
{
|
||||
name: "service_down refuses a source that only looks like kuma",
|
||||
rule: ServiceDownRule(),
|
||||
facts: map[string]store.Fact{"service_down": ago("service_down", "poll:uptimekuma-staging", `"down"`, time.Minute)},
|
||||
want: false,
|
||||
},
|
||||
{
|
||||
name: "service_down refuses an unquoted down value",
|
||||
rule: ServiceDownRule(),
|
||||
facts: map[string]store.Fact{"service_down": ago("service_down", "poll:uptimekuma", `down`, time.Minute)},
|
||||
want: false,
|
||||
},
|
||||
|
||||
// netdata_critical — only poll:netdata may raise a critical alarm.
|
||||
{
|
||||
name: "netdata_critical fires on a netdata critical alarm",
|
||||
rule: NetdataCriticalRule(),
|
||||
facts: map[string]store.Fact{"netdata_alarm": ago("netdata_alarm", "poll:netdata", `"critical"`, time.Minute)},
|
||||
want: true,
|
||||
},
|
||||
{
|
||||
name: "netdata_critical quiet on a warning alarm",
|
||||
rule: NetdataCriticalRule(),
|
||||
facts: map[string]store.Fact{"netdata_alarm": ago("netdata_alarm", "poll:netdata", `"warning"`, time.Minute)},
|
||||
want: false,
|
||||
},
|
||||
{
|
||||
name: "netdata_critical quiet on a cleared alarm",
|
||||
rule: NetdataCriticalRule(),
|
||||
facts: map[string]store.Fact{"netdata_alarm": ago("netdata_alarm", "poll:netdata", `"clear"`, time.Minute)},
|
||||
want: false,
|
||||
},
|
||||
{
|
||||
name: "netdata_critical quiet on no data",
|
||||
rule: NetdataCriticalRule(),
|
||||
facts: nil,
|
||||
want: false,
|
||||
},
|
||||
{
|
||||
name: "netdata_critical quiet on a zero-timestamp fact",
|
||||
rule: NetdataCriticalRule(),
|
||||
facts: map[string]store.Fact{"netdata_alarm": {Key: "netdata_alarm", Source: "poll:netdata", Value: `"critical"`}},
|
||||
want: false,
|
||||
},
|
||||
{
|
||||
name: "netdata_critical refuses a forgery from the kuma poller",
|
||||
rule: NetdataCriticalRule(),
|
||||
facts: map[string]store.Fact{"netdata_alarm": ago("netdata_alarm", "poll:uptimekuma", `"critical"`, time.Minute)},
|
||||
want: false,
|
||||
},
|
||||
{
|
||||
name: "netdata_critical refuses a forgery from ambient audio",
|
||||
rule: NetdataCriticalRule(),
|
||||
facts: map[string]store.Fact{"netdata_alarm": ago("netdata_alarm", "ambient:other", `"critical"`, time.Minute)},
|
||||
want: false,
|
||||
},
|
||||
{
|
||||
name: "netdata_critical reads netdata_alarm, not netdata_critical",
|
||||
rule: NetdataCriticalRule(),
|
||||
facts: map[string]store.Fact{"netdata_critical": ago("netdata_critical", "poll:netdata", `"critical"`, time.Minute)},
|
||||
want: false,
|
||||
},
|
||||
}
|
||||
|
||||
for _, c := range cases {
|
||||
t.Run(c.name, func(t *testing.T) {
|
||||
if got := c.rule.Predicate(stateWith(c.facts)); got != c.want {
|
||||
t.Fatalf("%s predicate: want %v, got %v", c.rule.Name, c.want, got)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------- rule metadata ----------------------------------
|
||||
|
||||
// Every default rule must declare the keys it needs. The gate uses that list as
|
||||
// a second no-data backstop, so a rule that forgets it loses the safety net
|
||||
// even if its predicate happens to check.
|
||||
func TestDefaultRulesDeclareInertKeys(t *testing.T) {
|
||||
for _, r := range DefaultRules() {
|
||||
if len(r.InertWhenNoData) == 0 {
|
||||
t.Errorf("rule %q declares no InertWhenNoData keys", r.Name)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// A no-data snapshot must make EVERY default rule quiet, predicate alone, with
|
||||
// the gate out of the picture. This is the whole-set version of the per-rule
|
||||
// no-data cases above.
|
||||
func TestNoDefaultRuleFiresOnEmptyState(t *testing.T) {
|
||||
empty := stateWith(nil)
|
||||
for _, r := range DefaultRules() {
|
||||
if r.Predicate(empty) {
|
||||
t.Errorf("rule %q fires on an empty snapshot", r.Name)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Severities are the delivery contract (DESIGN.md § Delivery / channel
|
||||
// routing): care is sev1-2 and drops when away, ops is sev3-4 and holds. Pin
|
||||
// them so a change to a rule's insistence has to be deliberate.
|
||||
func TestDefaultRuleSeverities(t *testing.T) {
|
||||
want := map[string]Severity{
|
||||
"water": Sev1,
|
||||
"meal": Sev1,
|
||||
"break": Sev2,
|
||||
"service_down": Sev4,
|
||||
"netdata_critical": Sev3,
|
||||
}
|
||||
got := map[string]Severity{}
|
||||
for _, r := range DefaultRules() {
|
||||
got[r.Name] = r.Severity
|
||||
}
|
||||
if len(got) != len(want) {
|
||||
t.Fatalf("rule count changed: want %d, got %d", len(want), len(got))
|
||||
}
|
||||
for name, sev := range want {
|
||||
if got[name] != sev {
|
||||
t.Errorf("rule %q severity: want %d, got %d", name, sev, got[name])
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Cooldown bounds keep the feedback tuner honest — DESIGN.md wants
|
||||
// `cooldown in [min,max]` "so a weird week can't mutate Maven silent or
|
||||
// stalker". A base outside its own envelope would make that meaningless.
|
||||
func TestDefaultRuleCooldownsAreBounded(t *testing.T) {
|
||||
for _, r := range DefaultRules() {
|
||||
c := r.Cooldown
|
||||
if c.Min <= 0 || c.Base <= 0 || c.Max <= 0 {
|
||||
t.Errorf("rule %q has a non-positive cooldown: %+v", r.Name, c)
|
||||
continue
|
||||
}
|
||||
if c.Base < c.Min || c.Base > c.Max {
|
||||
t.Errorf("rule %q base %v outside envelope [%v, %v]", r.Name, c.Base, c.Min, c.Max)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// A predicate must read only the snapshot it is handed. Same snapshot twice
|
||||
// (and a snapshot shared between two rules) must give the same answer — no
|
||||
// hidden state, no clock reads.
|
||||
func TestPredicatesArePure(t *testing.T) {
|
||||
s := stateWith(map[string]store.Fact{
|
||||
"water": ago("water", "tap:water", `"250ml"`, 4*time.Hour),
|
||||
"meal": ago("meal", "voice", `"lunch"`, 7*time.Hour),
|
||||
"desk_active": ago("desk_active", "infer:hyprland", "1", 30*time.Second),
|
||||
"break": ago("break", "voice", `"walk"`, 2*time.Hour),
|
||||
"service_down": ago("service_down", "poll:uptimekuma", `"down"`, time.Minute),
|
||||
})
|
||||
for _, r := range DefaultRules() {
|
||||
first := r.Predicate(s)
|
||||
for i := 0; i < 3; i++ {
|
||||
if again := r.Predicate(s); again != first {
|
||||
t.Fatalf("rule %q predicate is not pure: %v then %v", r.Name, first, again)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user