The Gatherer now fills State.SnoozeUntil from store.SnoozedUntil instead
of nil, so a snooze finally reaches the gate. RemindDecisions gains the
one restraint check that applies to a reminder — quiet hours, presence
and cooldown are still bypassed, so "wake me 7" is unchanged. Reviewer:
the two tests in internal/loop/gate_test.go are the contract.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01CGeSZxh1DCtRxmFVSYVGvJ